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<blockquote data-quote="crazy_monkey1956" data-source="post: 4704060" data-attributes="member: 49514"><p>OOC: Weapon Finesse has a prereq of BAB +1. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I haven't allowed retraining, yet, and probably won't until I get my hands on the 3.5 PHB2 eventually. However, next level Estelle could pick up a level of Fighter and get Weapon Finesse.</p><p></p><p>The barkeep is unfazed, "I work here, lady, and you ain't half as mean or powerful as Xanaphia, the owner of this place. So keep your threats to yourself. I'm not threatening you, I'm warning you. Rossler was a go-between for the black market smugglers and such. With him gone, there'll be some jockeying for position and someone might decide to take out the one who took out Rossler as a show of power."</p><p></p><p>OOC: I didn't have Rossler's possessions planned out, so I'm just going to roll a CR 2 treasure and convert the coinage to the most portable form.</p><p></p><p>[sblock=Treasure Rolls]<a href="http://invisiblecastle.com/roller/view/1973629/" target="_blank">CR 2 Treasure 1st roll = Coins, 2nd roll = Goods, 3rd roll = Items (1d100=71, 1d100=62, 1d100=23)</a> </p><p></p><p><a href="http://invisiblecastle.com/roller/view/1973632/" target="_blank">Coinage (4d10=24)</a>[/sblock]</p><p></p><p>Estelle finds 240 gold pieces in Rossler's belt pouch and a key ring with three keys on them. Estelle recognizes the general shape of one to be the apartment key for one of the middle class multi-occupant buildings in the Merchant's Quarter. The other two appear to be chest or drawer keys.</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 4704060, member: 49514"] OOC: Weapon Finesse has a prereq of BAB +1. :p I haven't allowed retraining, yet, and probably won't until I get my hands on the 3.5 PHB2 eventually. However, next level Estelle could pick up a level of Fighter and get Weapon Finesse. The barkeep is unfazed, "I work here, lady, and you ain't half as mean or powerful as Xanaphia, the owner of this place. So keep your threats to yourself. I'm not threatening you, I'm warning you. Rossler was a go-between for the black market smugglers and such. With him gone, there'll be some jockeying for position and someone might decide to take out the one who took out Rossler as a show of power." OOC: I didn't have Rossler's possessions planned out, so I'm just going to roll a CR 2 treasure and convert the coinage to the most portable form. [sblock=Treasure Rolls][url=http://invisiblecastle.com/roller/view/1973629/]CR 2 Treasure 1st roll = Coins, 2nd roll = Goods, 3rd roll = Items (1d100=71, 1d100=62, 1d100=23)[/url] [url=http://invisiblecastle.com/roller/view/1973632/]Coinage (4d10=24)[/url][/sblock] Estelle finds 240 gold pieces in Rossler's belt pouch and a key ring with three keys on them. Estelle recognizes the general shape of one to be the apartment key for one of the middle class multi-occupant buildings in the Merchant's Quarter. The other two appear to be chest or drawer keys. [/QUOTE]
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