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Paths of Legend - Tragedy at Silvergard (Vol 2)
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<blockquote data-quote="crazy_monkey1956" data-source="post: 4295946" data-attributes="member: 49514"><p>Valen's first arrow causes the lead orc to topple, the momentum of its charge carrying it tumbling a few more feet before it lies still.</p><p></p><p>Valen's second arrow only grazes the second orc.</p><p></p><p>OOC: Next action - Orcs</p><p></p><p>The orcs, now numbering 9, continue their charge. The current lead orc, a bloody gash from Valen's arrow adorning its arm, brings its Falchion to bear against the ranger. The next orc in the charge attacks Aleera.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1627319/" target="_blank">Orcs charging attack and damage (1d20+6=11, 2d4+4=11, 1d20+6=15, 2d4+4=9)</a> </p><p></p><p>The wounded orc's falchion whistles through the air in front of Valen. The second orc's falchion bites into the stunted tree just above Aleera's head as she narrowly dodges the attack.</p><p></p><p>The other seven orcs pile up behind the leaders, bottlenecked and prevented from attacking by Aleera and Valen's tactical choice of position.</p><p></p><p>OOC: The orcs have AC 11 until their next action, due to the charge.</p><p></p><p>OOC: Next action - Aleera</p><p></p><p>Aleera attempts to take advantage of the orcs awkward recovery from its swing and charge.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1627321/" target="_blank">Aleera attack and damage (1d20+3=5, 1d8+1=9)</a> </p><p></p><p>Unfortunately, her own positioning is awkward and her sword stab goes wide.</p><p></p><p>OOC: Next action - 2 Abeil soldiers</p><p></p><p>The two buzzing bee-things hover in the air behind the orc group and fire off a pair of arrows.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1627330/" target="_blank">First bow attack and damage (1d20+7=9, 2d6+6=16, 1d20+7=12, 2d6+6=13)</a> </p><p></p><p>One of the bee-things arrows goes wide on the first shot, but its partner's arrow strikes true, exploding through the orc's chest, showering the one in front of it with gore as it falls.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1627333/" target="_blank">1d20+2=15, 2d6+6=11, 1d20+2=15, 2d6+6=12</a> </p><p></p><p>On the second volley, both arrows find their marks, dropping two more orcs.</p><p></p><p>OOC: There are six orcs remaining.</p><p></p><p>OOC: Round 2 will start once all of the initiative rolls are made. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 4295946, member: 49514"] Valen's first arrow causes the lead orc to topple, the momentum of its charge carrying it tumbling a few more feet before it lies still. Valen's second arrow only grazes the second orc. OOC: Next action - Orcs The orcs, now numbering 9, continue their charge. The current lead orc, a bloody gash from Valen's arrow adorning its arm, brings its Falchion to bear against the ranger. The next orc in the charge attacks Aleera. [url=http://invisiblecastle.com/roller/view/1627319/]Orcs charging attack and damage (1d20+6=11, 2d4+4=11, 1d20+6=15, 2d4+4=9)[/url] The wounded orc's falchion whistles through the air in front of Valen. The second orc's falchion bites into the stunted tree just above Aleera's head as she narrowly dodges the attack. The other seven orcs pile up behind the leaders, bottlenecked and prevented from attacking by Aleera and Valen's tactical choice of position. OOC: The orcs have AC 11 until their next action, due to the charge. OOC: Next action - Aleera Aleera attempts to take advantage of the orcs awkward recovery from its swing and charge. [url=http://invisiblecastle.com/roller/view/1627321/]Aleera attack and damage (1d20+3=5, 1d8+1=9)[/url] Unfortunately, her own positioning is awkward and her sword stab goes wide. OOC: Next action - 2 Abeil soldiers The two buzzing bee-things hover in the air behind the orc group and fire off a pair of arrows. [url=http://invisiblecastle.com/roller/view/1627330/]First bow attack and damage (1d20+7=9, 2d6+6=16, 1d20+7=12, 2d6+6=13)[/url] One of the bee-things arrows goes wide on the first shot, but its partner's arrow strikes true, exploding through the orc's chest, showering the one in front of it with gore as it falls. [url=http://invisiblecastle.com/roller/view/1627333/]1d20+2=15, 2d6+6=11, 1d20+2=15, 2d6+6=12[/url] On the second volley, both arrows find their marks, dropping two more orcs. OOC: There are six orcs remaining. OOC: Round 2 will start once all of the initiative rolls are made. :D [/QUOTE]
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