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Paths of Legend - Tragedy at Silvergard

"Well let's move on, come on mates!" says the dwarf even happier that the differences between those two have been solved. At least the would be chopping their head off. He tries to push the others inside the gates grumbling "Move move move!"
 

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Alaric is a bit taken aback by the straightforward request, but quickly answers "That's....rather sudden, lady Corath, but I would certainly welcome the company of another when I begin my travels. I am looking to find a venture worth pursuing, but no luck as of yet. I'm not exactly a warrior myself, after all. Though I'm not bad with a crossbow." he smiles for a second, then looks serious again. "You seem a bit troubled though, lady Corath. I take it you have had some misfortune of late? It is early, but would you care to go have a drink?"

[sblock=ooc]Can't believe it slipped my mind immediately after reading the previous post that you had just introduced Corath by name to Alaric. D'oh. I totally failed to notice that at first. :heh: [/sblock]
 

Aohdan followed Muzdums lead. "Yes! The tavern awaits!" He said, inwardly pleased to use his new word. He began to move forward, allowing his bulk to loom near the others and hopefully subtly encourage them to get moving.
 

William's advice initially irritates Johen further. Who is that warrior to come and tell me
what to do? He hasn't even introduced himself!
But then his advice makes sense. What a
fool I make! Showing the weapon in the middle of the street! Not far from watchmen!
I need to calm down..
he thinks.

Helfdan said:

"I believe you, Johen. My duty now is to find out who killed your master. And you know that
a ranger's skills will be useful to you. But these folk are correct. Put away the dagger, calm
yourself, and let us talk about what you saw on that day."

Johen is a little bit puzzled by Valen's reply. This Valen was chasing ME?.. Oooh! Of course!
I understand now. They're not sure whether I killed Herruwen back home!
he suddenly realizes.

He immediately wraps the dagger back in the cloth and replies in Tureni to Valen:
"Err, I.. I didn't realise.. Sorry, these people make me very nervous and I am tired
by my journey.. I didn't think of the possibility I could be suspected.. Err.. I am grateful for
your proposition and accept it gladly.. And my apologies if I have been rude.."


He turns to Muzdum and Aohdan to explain but seeing that the centaur and the dwarf seem
ready to move on as well, he nods to Valen and follows him. Leaving the city entrance he
waves goodbye to the halflings.

As they walk he asks Valen in Tureni: "So you have followed me all the way from High Forest?
You are very skilled indeed as I haven't spotted you once.. Who sent you after me?"
 
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Valen nods at the druid, and replies in Tureni. "As you did not get us arrested, no apologies are needed, master druid." The ranger smiles for the first time, and years seem to fall from him during that brief gesture. "And aye, it has been a long way from Turen, following your sign -- which was at times most faint. It was master Artain, ranger-captain in Gwynloc'h, who sent me to find you, and the truth in your master's murder."

He then turns back to the others, and speaks in Azgundi. "I apologize if I disturbed your morning, kind folk. I hope master Johen and I shall not disturb you further with our grim business... but I know for a fact the tavern at the Adventurer's Guild is about to be well-stocked. Mayhap we can be the first to sample some of that wine. All I know is that tracking a druid across two countries is very thirsty work."

And I wager I'll be even thirstier after unloading that cart... The things a ranger must do, he thought with an inner smile.
 

"Artain? Oh, I know him. A good man.. and very respectful of the ways of Nature..." he replies
in Tureni.

As they walked, he glanced suspiciously at William and Estelle on a few occasions. He couldn't
figure out who they were. She called him 'Sir William'. Maybe he was part of the local nobility
and she was working for him, but this did not feel right. They seemed different and an unlikely
couple.

However, he now felt much more secure and glad to have Valen as an ally, who not only
originated from Turen but seemed to share a common goal. Reassured, he made sure Highflyer
was alright and calm in this crowded and noisy environment.

Johen stayed close to the group and followed them to the tavern.
 

OOC: Going to move things forward just slightly... Feel free to continue inter-character banter until everyone gets in a response to what's happening below.

At the gate of the Adventurer's Guild compound...

After about an hour's walk, the odd assemblage finds itself at the fence of the Adventurer's Guild compound.

A lean fellow, not precisely a guard, but blocking the group's path nonetheless, addresses Aohdan, Muzdum, William, Estelle, Johen, and Valen, "I'm sorry, but without proper Guild identification, I can't let you folks in here. The Guild Tavern is for Guild members only. Now, if you folks want to register, the office for that is right across the street." He points to a long low building directly behind them.

Alaric and Corath...

OOC: Are you headed for the Guild Tavern or somewhere else?
 

Valen shakes his head. This had to be the most complicated hunt he had been on. But he would keep his word to the teamster.

"I do not know much about this guild, although..." He takes a look at the group around him: one druid, two city-folk, a dwarf, and a centaur. "It seems the right place for us. If you would rather go elsewhere, I have some business to take care of here, and can join you later. Otherwise, I am willing to see what is involved in joining this guild."
 

"For my fathers beard! Shards! Can't a thirsty dwarf have some booze 'round here!" Muzdum grumbles. "Alright if signin' my name somewhere will give my some beer, so be it!" says the dwarf, heading to the registration building "Filthy, dirty and curlbread city!" he grumbles as he walks. It's the first time Muzdum don't have a smile in his face.
 

Estelle seems just as annoyed as the others, but understands the quazi-guard's reluctance. She glares the guard in the eye, "Do they have comfortable lodging in the guild hall? Warm beds mayhaps?" The walk to the guild had been uneventful. The two Tureni men kept to themselves, mostly talking about inconsequential matters: who they mutually knew, how difficult their journey was, which was one a mass murderer; things that didn't matter to Estelle one lick. She leans in close to William, "I sure wouldn't mind finding a nice bed to sleep in, that hostel floor just isn't cuttin' for my back, ya'know?"
 

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