Paths of Legend - Tragedy at Silvergard

Alaric nods once and leads Corath to the tavern, though foot traffic along the way is heavy and Alaric ends up taking a longer route to get past some commotion or other in the main street. Finally reaching the Hydra's Flagon, Alaric holds the door for Corath to enter before he follows.

The familiar carved mantle of five hydra's heads over a wine flagon, though marred by stains and worn nearly-smooth with time, is a welcome sight to the young alchemist. Once he follows Corath inside, Alaric pauses a minute in surprise. 'A centuar? And is that a dwarf? How unusual. Wait, I recognize that burly guy.....sorta. Wierd.' he thinks to himself.

Realizing that he's been staring at the strangers and wondering about them for a while, Alaric turns toward the bar and mutters to Corath "Sorry, I was a bit startled to see such a crowd here this morning." as he gestures toward, then walks over to, the bar.

"Seith, my friend," he addresses the barkeep, "I'd like a mug of Halfling Stout to help wake me up, if ya don't mind. And some breakast for us, nothin' too fancy or cheap. Also, a drink for the lady, whatever she'd like." he sets some coins on the bar to cover his drink and the food. Then he looks to Corath to await an answer.


(OOC: I'm not sure how much Halfling Stout is supposed to be.)
 

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Johen followed the group to the tavern. He frowned a bit when they came in as the air was
stuffy with food smells, tobacco and old beer. He longed a seat and a nice meal but this
wasn't exactly his kind of venue.

He watched with marvel as Aohdan manoeuvered his body in the tavern with ease. At the
table, Johen hesitated one moment to sit down with the centaur at his side being so tall,
but exhaustion had the better of him.

He ordered a Dark Stout from the third head. He thought it was a clever device.

He hadn't come all this way to seek fortune but to discover his Master's murderers. However
he knew that he would need money pretty soon: for lodging and meals, but also to pay
informants. So maybe these missions could be a quick way to make money...

He raised his glass and said: "To our meeting and our good fortune!"
 

OOC: Halfling Stout is 1 sp per mug. Meal prices are quoted above, though I neglected to mention that the infamous "hydra steak" is 3 sp, in addition to the cost of a meal.
 

Valen's growling stomach competed with his dry throat as he sought the sign of the Hydra's Flagon. He hoped there was food there, in addition to drink.
 

Valen walks into the Hydra's Flagon, and pauses to let his eyes adjust to the gloom. He joins Johen and the rest, and doffs his pack and cloak before sitting down, revealing a jerkin of leather studded with bronze over dark clothing and high boots, and a broad leather belt with a long sword scabbarded on the left, a foot-long fighting knife on the right, and a throwing axe of blued iron at the back. He orders a plain meal of bread and mutton, and a flagon of ale, before turning to his companions.

"I am sorry our meeting was under such tense circumstances. I still cannot believe I am breaking my fast with a dwarf and a centaur... sounds like something out of a fable. And I would again like to thank master William and miss Estelle for their efforts in defusing the situation." He briefly stands to bow before the tipsy maid, then sets upon his plain but filling meal with undisguised gusto. 'Tis not venison, but I will not pay silver for something I could easily procure for myself.
 
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The Hydra's Flagon...

Not too long after Valen sits and starts to enjoy his meal, the half-elf from the gate enters the tavern. He scans the crowd and heads for the bar, hailing a fellow that William and Estelle vaguely remember seeing ealrier that morning, who happens to have the odd girl that they followed with him.

Alaric and Corath...

Iphithis enters the tavern and scans the crowd before heading toward the bar, "Alaric, there you are. I stopped by Entan's briefly...he's wondering where his components are." Iphithis raises an eyebrow and smirks, keeping one eye on the crowd, particularly on the crowded table with the centaur.
 
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Muzdum short legs hanged from the chair. His stuff lies on the floor beneath him, and his coin pourse tided as it is, it's been manipulated by the dwarf."Ah'll have the Strongest Dark Stout ya' have in this place, and meat, Ah need some meat! How much all this will cost?" Muzdum asks the barmaid.
Seen Aohdan was willing to order the same drink he did, he smiled at the centaur "Tha's what Ah'm talkin' about mate! Aohdan, Old and beardy Tha's right!! HaHaHA" the dwarf cheers.
"Cheers!! Hahahaha!" laugh Muzdum, drinking his Stout in one drink. "Ahhh, tha was strong Ah tell ya'"
Hearing Valen, Muzdum coments, balancing in his chair to actually see Valens face: "Ah can't belive Ah'm having lunch in a wood table" The dwarf hits the table, making it shake "We are all experiencing new stuff mate."
 

Valen smiles as he leans back, his hunger appeased, to finish the tall pint as he adresses the dwarf. "Indeed, my friend. This city has proven most interesting."
He then turns to Johen. The druid seemed much more calm and collected. As a ranger, Valen looked to druids as spiritual advisors. But he did not know how well suited one of them would be to a hunt such as this. "I can think of two places we can start with to learn about..." The ranger looks around warily, then continues in his low, hard voice. "... our business. We must see what we can learn about that dagger. The most obvious place is the Tureni embassy. If there is a representative of the druid's circle on site, we may be able to obtain the ambassador's help. But from what I heard, the folk at the adventurer's guild are often involved in investigations of this sort... we should look what this mission of theirs entails."
 

Muzdum's good spirits were having a relaxing effect on Johen's nerves: he was much calmer
and was actually starting to enjoy himself. This was a new experience for Johen who was
used to relaxing in a far more spiritual way.

Helfdan' arrival a few minutes later refocused Johen very quickly.

Helfdan said:
"I can think of two places we can start with to learn about..." The ranger looks around warily, then continues in his low, hard voice. "... our business. We must see what we can learn about that dagger. The most obvious place is the Tureni embassy. If there is a representative of the druid's circle on site, we may be able to obtain the ambassador's help. But from what I heard, the folk at the adventurer's guild are often involved in investigations of this sort... we should look what this mission of theirs entails."
"Hum, I don't know about these embassies.. We need to act slowly and cautiously..
I would think this guild could be a good start.. Once we've finished with our meal, I propose
that we enquire at their registration office.. I do not know anyone here and certainly who
can be trusted.."
 

Arkhandus said:
"Seith, my friend," he addresses the barkeep, "I'd like a mug of Halfling Stout to help wake me up, if ya don't mind. And some breakast for us, nothin' too fancy or cheap. Also, a drink for the lady, whatever she'd like." he sets some coins on the bar to cover his drink and the food. Then he looks to Corath to await an answer.

Corath steps to the side as she precedes Alaric into the tavern, then follows him to the bar. Pulling a handful of gold pieces, she proffers them to the barkeep. "Will this pay for a glass of Guare wine?"
 

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