Paths of Legend - Tragedy at Silvergard

"Sir William has a point. Lets go see what Iphithis has to say, then." Aohdan concedes, and tension visibly loosens in his muscular frame. "What say you, friend Muzdum?"
 

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Taking William's hand, Estelle stands uneasily. "Well, I dunno what Muzdum has to say, but I'm game for goin' to a dance hall! Long as I aint the one doin' the dancin'," she giggles and lurches for her mug of water, downing it in one gulp. After slamming it back to the table she exhales heavily and grins, her hair falling over her young face every which way.
 

William placed a hand on Estelle's shoulder to steady her... She didn't even seem to realize how much she was swaying. He hoped she didn't fall, and that she didn't embarass herself in front of their prospective employer. She needed to sleep when this was done. Why would she drink so much?

All these thoughts ran through William's head in a single instant as he eyed her worriedly, before returning his gaze to the rest at the table expectantly, while keeping Estelle steady with one hand.
 

A fierce look overtakes Estelle's gentle features, transforming her into something a touch more carnal and feral. Her eyes flash malevolence as she snaps her head to William, slapping his arm away from her shoulder. "I'm fine!" She shouts in a quick, angry tone, "I don't need an aid to help me walk! I've been doing it for years on my own, thank you."

She turns to the half-elf and all hostility disappears in a flash. She smiles sweetly and innocently, making a tiny curtsy, "If it pleases you, good Sir, I am ready to hear your proposal. To serve the Guild and the House of Lords would be an honor above my station." After her formality ceases, she steps back to the comfort of William's presence and leans against his tall frame.
 

William's eyebrows raise in shock, and as she leans against him, he glances around a bit embarassed and confused. No more alcohol for her...
 

Iphithis rises and addresses the group, "Well then, to Corath's dance hall it is then." Turning to Corath, "Lead on." He gives Estelle a penetrating look for a brief moment, long enough to make her wonder what it is that he sees. His usual jovial demeaner returns as he comments, "Let's see if any of you would make good dancers."
 

Estelle claps her hands together once and grins widely, "Oh joy!" In her exuberance, she hardly notices Iphithis' gaze, nor anyone else's for that matter.

[sblock=OOC]She ordered three drinks, which at 4sp each leaves her with a bill of 1gp 2 sp. She did not eat anything, and couple that with her size (small) and a 10 constitution, and you come to the solution as to why she got so drunk so fast. Kids these days, I swear... :D [/sblock]
 

Johen stood up without too much trouble despite the fact that he had had more alcohol in the
last hours than he had had in the last weeks.

He was gathering his belongings when Estelle's scene attracted his attention:
This Estelle... she... he looked at her with a growing sense of unease.
It wasn't the first time that he had noticed her sudden change of behaviour, but that look on
her face, it was something more unsettling...

Johen was not too pleased with the idea of going to a dancehall. He had hoped he could get
some idea of what the Guild could offer to then decide about the job. Nevertheless he said
nothing wanting to learn more about the offer sooner than later.
 

Corath, after looking sharply at the young woman the others called Estelle, leads the group through the streets. She weaves quickly and gracefully amongst the throngs in this area of the city. Upon reaching the dancehall she stayed in the night before, she enters and approaches the bleary-eyed proprietor. "We would like to use the back room for business purposes."
 

OOC: Moving forward slightly...

The proprietor peers, squinty-eyed at the group, then his eyes widen as he sees the Tureni men, then further upon spotting the dwarf, and then he finally appears to be fully awake upon seeing the centaur, "Uh...room five...you, uh, know where to go."

The main floor of the building is much like that of a tavern, except that there are no tables or chairs and a large stage like area dominates the center. A bar fills the far corner and entire left hand wall. The corridor leading into the "private rooms" opens up near the end of the bar.

Upon entering the room, which features a low, long cushioned couch and a miniature, one person sized stage in front of it, Iphithis closes the door and looks around with an amused expression, and says to Corath, "So, this is where you spend your evenings, is it? To each their own I suppose. Now, on to business."

He sits on the raised platform that serves as the room's stage and addresses the group, "I'm sure at least a couple of you are conversant with recent history, but for those of you who aren't... In 1136, the barony of Silver was established in the mountain border territories, with a Thayvian Adventurer's Guild member by the name of Aluan Velestri winning the lordship of the new land in that year's tournaments. In the 1140 tournaments, Velestri inexplicably dropped out in the middle of the competitions and the lordship of Silver was won by Tareth, who renamed the land Silvergard. Shortly there-after, the first stirrings of the Shadow War were felt as an orcish army overran Silvergard while Tareth was in the capitol. About two years into the war, Tareth was revealed as the villain known as The Crimson Blade on the hearing floor of the House of Lords, where The Shadow Knight, The Silver Shadow, and their associates defeated him. With the war raging full on and an orcish seige on the capitol, Silvergard was written off as a loss. Now that the war is over, the House of Lords has been steadily rebuilding, and they are very much interested in finding out what's become of Silvergard. There was a community of about five hundred souls up on that plateau...not to mention a potentially rich silver mine. That's where you come in. The Adventurer's Guild membership took a heavy hit during the war...we lost a lot of people. We don't have a group ready and able to take the Silvergard mission, despite the fact that the House of Lords is offering a 5,000 gold piece payment. If you accept, those of you who don't already have Guild memberships would get one on completion of the mission, plus access to the Guild stores as a full member prior to leaving. You'd get normal Guild salvage rights, assuming there is anything to salvage, plus the 5,000 gold, to split evenly among you. The mission has been deemed by those who deem such things to be a bit more than an initiate Guild group could handle, but I get the feeling you folks are up to the challenge. There's every likelihood that there are still remnants of the orcish armies in the area...and possibly other things. The reason for the need for discretion is that the general public looks to the Adventurer's Guild as a source of security and confidence...they don't know that the Guild was practically decimated during the war and is trying to rebuild its membership. So...what do you say?"
 

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