Paths of Legend - Tragedy at Silvergard

"Well, good thing you're feeling better now, that means we can get moving again soon.... I'll see you all back at the inn tonight." Alaric says.

Then he heads out to get the statuette appraised and see if he can do any scrollwork to prepare for any future battles along the road.
 

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Not getting much interest regarding his trip in town, Johen stays by his companions and sees with satisfaction their health return. He has kind words to both of them.
 

"Thank you, friend Muzdum! I never knew any experience could be both so deadly and so boring!" Aohdan returned his friends hugs with vigor. Aohdan went before the priest. "To you I offer my deepest thanks, I am in your debt and will strive to repay you however I can. You need only ask."

OOC: Can I find a potion of cure light for 20 gold in this town? That's about all I've got and all I need right now.
 

Once the cleric pronounces Valen and Aohdan cured, Corath exits. To Alaric, she says, "I have someone to find. I will return to the inn by morning." She nods at him and leaves.

Tarkesi Tal said something about an uncle...Jolly...who might know something of the Voice. I need to find him.

OOC: She spends as long as it takes to find a halfling family, establishment, etc.
 

OOC: If anyone is still injured (hit point damage), Norali will offer to cast as many cure light wounds as it takes to get everyone healed over the next couple of days.

Vedlund, The Tailor Shop of Jolithri Tal

Corath had finally found him...Jolly. The halfling smiled at her as she entered, a sewing needle between his teeth, a stretch of cloth held in his hands. Removing the needle, he speaks, "Welcome to the shop. Something I can make for you?" His voice...was The Voice.

Vedlund, The Smithy

Muzdum is able to use the local smith's forge without problem, the human smith eager to observe dwarven technique.

Vedlund, The Adventurer's Guild Office

Alaric gets the statuette appraised and discovers that it has an estimated worth of about 2,000 gp. The guild office has limited funds and can only offer a promisary note for the amount, or equal exchange in scroll scribing supplies or goods and services in town at most of the local shops.

OOC: Anything with a value under 800 gp can be purchased in town, however, most magical and masterwork items would have to be made first, with a commensurate waiting period.

Vedlund, The Shrine of the Healing Light

Valen, Aohdan, Johen, Norali, Estelle and William find themselves with not much to do. The shrine's priest has fallen asleep. Norali suggests that the group find some accomodations at a local inn.

A spark of light, flitting about like a whimsical bird, enters Aohdan's consciousness. The bird dances and swoops. As it comes closer, Aohdan sees strings, like those of a marionette, controlling the bird's actions. Suddenly the strings are clipped and the bird is swallowed by shadow. The bird returns, a mix of shadow and light, free...but burdened by its freedom. A voice, the same voice as before, speaks within his mind, "Destiny and Fate do not bind the will of the living as decreed by the ancient ones... but not all who travel with you are living."

OOC: If you wish to make purchases, please list them out in this week's post.
 

Alaric the Alchemist

If Alaric can find someone in town selling alchemical goods, he'd like to buy a few flasks of alchemist's fire, or acid, or both, and some tanglefoot bags. He'd rather not sit around town for days and days working on such things himself, since his group has a task to finish.


(ooc: but if the group can't acquire masterwork goods without a waiting period, it's probably best if we just take the promissary note for use in another town....I doubt anyone could spend their entire share's worth in town otherwise with the guild's other offer)
 

The words echoed in Aohdan's mind. "... but not all who travel with you are living." He suspected this refered to Corath. As far as Aohdan could tell, constructs didn't "count" as living. But then again, by who's count? Aohdan concluded he needed some help to make some sense of this latest vision. Two party members seemed to have some mystical connections: Norali and Alaric. Of those two, Alaric has had the closest connection with Corath. Aohdan decided to kill two birds with one stone and head off in search of Alaric. To his companions still near him, he said "I'm off to find Alaric. Anybody happen to know where he went?"

OOC: Hard to keep track - has there been much of anything obvious to indicate Estelle's quasi-undead status? I don't want to act on anything not known by Aohdan.
 

Corath stops just inside the door. Cocking her head far to the right, she looks intently at the halfling in front of her.

Memories overwhelm her. The half-elf, the Silver Shadow, promising retribution to her master, a cousin to the Silver Shadow through her father. Corath's eyes dilate in shock. The halfling...this halfling...circling around behind her and her master, intent on stopping them whatever it took. Pain for the first time spears the nimblewright as...rocks falling at her command. Shoving against the watchtower, she brings the loosely fitted stones down upon her head. An anguished scream reverberates, even in her metallic body...a scream promising vengeance for the death of the dark man...the Shadow Knight. Darkness descending...

Corath comes back to herself with a jolt. "You...you were there. Then you saved me...gave me the chance to choose. Why?" Her voice is curiously flat, as if the answer didn't matter to her at all. It is the most important question I will ever ask.
 

Corath: In the Tailor's Shop

Jolly's smile widens, "Generosity? Curiosity? Animosity?" His curiosly feminine sounding voice changes in pitch just a bit, taking on a more serious tone, "Part of the plan, I'm afraid. Piper said it would all come together eventually. That one has a knack for foresight that borders on the surreal at times. Anyway, one of your companions has a dagger. That dagger is important...very important. Do yourself and your companions a favor and figure out which one has it and keep him safe. That's really all I can tell you. I wish I could say more but...well, not all of the pieces are in place just yet."

Alaric and Aohdan: At Lord Ezra's Armory

Alaric finds that the Lord's armory has a small supply of alchemical items for use in unusual situations. The castellan, an elderly and amiable fellow, is willing to sell a few items to Alaric. Aohdan finds Alaric there just as the castellan is about to unlock the armory doors to allow the young wizard access.

OOC: In answer to Yttermayn's question, Estelle is a bit paler and perhaps a bit more gaunt, but she still appears alive.

Muzdum, Estelle, William, Valen, Johen and Norali: At the Inn

Captain Pirren, the patrol commander the group noticed entering the inn a couple of days ago, has collected his six patrol men and women in the tavern's common room and the group appears to be discussing their next patrol route. One of the men can be overheard to say, "Sir, the quarries are overdue for a check in. Mayhap we should swing by and check in on the foreman and his crew?"

Johen finds memories of his master's murder still very fresh in his mind. In particular, the dagger that he still carries with him.

OOC: For everyone, please post a "OOC: I'm here and ready to move on" post if you are still available but aren't planning on doing anything in particular this week.
 

Aohdan, who was at times nearly incapable of discretion, actually waited for the castellan to be out of earshot before getting Alaric's attention. "Alaric, is Corath alive?" he asked bluntly. He stared at Alaric, intent on the answer.
 

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