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<blockquote data-quote="muffin_of_chaos" data-source="post: 4215104" data-attributes="member: 65007"><p>Like the Warlord class, I expect that the name of the class "Ranger" is sort of a misnomer, determined by tradition if nothing else. We've seen no indication that Rangers have anything to do with Nature other than their skill list (which might be accounted for by the fact that some Rangers are actually <em>rangers</em>, and so there's that option, I do not think that it is meant to define the role of the class as it used to). They are a Martial class, after all, neither Primal nor Divine.</p><p>It would seem that Rangers as Strikers fill two Striker combat roles--ranged and melee. (Note that this is different from the Rogue, which is ranged* and melee*, the star indicating that they specialize in opportunism instead of straight combat.)</p><p>If the Ranger decides they want to be a meleer, that's their schtick, and they have the time and will to cultivate a potentially deadlier two-weapon fighting style. Meanwhile, Fighters don't, Warlords don't, Clerics don't, and Paladins don't, all of them focusing on training the powers associated with their Role (none of which would be benefited with an extra weapon). Rogues wouldn't bother focusing on learning how to fight with two weapons because they are more concerned with getting in that one carefully-placed backstab than actually dueling face-to-face.</p><p></p><p>In other words, forget everything you preconceived about what the Ranger class is. They are now Strikers. Melee Rangers are not merely rangers who melee, but any and all persons who want to do straight, non-centrally-opportunistic damage in a melee situation. Thus they have have the capability to fight with two weapons unlike every other class/Role.</p><p></p><p>That's my theory, and it's hard to substantiate because we haven't seen many Ranger abilities. Seems right though.</p><p></p><p>Of course, this idea might just make people mad that Roles are so defined, and that's a legitimate complaint.</p></blockquote><p></p>
[QUOTE="muffin_of_chaos, post: 4215104, member: 65007"] Like the Warlord class, I expect that the name of the class "Ranger" is sort of a misnomer, determined by tradition if nothing else. We've seen no indication that Rangers have anything to do with Nature other than their skill list (which might be accounted for by the fact that some Rangers are actually [I]rangers[/I], and so there's that option, I do not think that it is meant to define the role of the class as it used to). They are a Martial class, after all, neither Primal nor Divine. It would seem that Rangers as Strikers fill two Striker combat roles--ranged and melee. (Note that this is different from the Rogue, which is ranged* and melee*, the star indicating that they specialize in opportunism instead of straight combat.) If the Ranger decides they want to be a meleer, that's their schtick, and they have the time and will to cultivate a potentially deadlier two-weapon fighting style. Meanwhile, Fighters don't, Warlords don't, Clerics don't, and Paladins don't, all of them focusing on training the powers associated with their Role (none of which would be benefited with an extra weapon). Rogues wouldn't bother focusing on learning how to fight with two weapons because they are more concerned with getting in that one carefully-placed backstab than actually dueling face-to-face. In other words, forget everything you preconceived about what the Ranger class is. They are now Strikers. Melee Rangers are not merely rangers who melee, but any and all persons who want to do straight, non-centrally-opportunistic damage in a melee situation. Thus they have have the capability to fight with two weapons unlike every other class/Role. That's my theory, and it's hard to substantiate because we haven't seen many Ranger abilities. Seems right though. Of course, this idea might just make people mad that Roles are so defined, and that's a legitimate complaint. [/QUOTE]
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