While I like the idea of streamlining, and I enjoy Star Wars Saga pretty well, I think today I am a confirmed non-switcher. 1 hp orcs are just the final straw. However, there are plenty of other things that make me say, "What do I get in return for tolerating this?" The short list:
*1 hp minions. The concept works in some games, but in D&D, it does not, because hit points already measure minionness.
*No second attacks with a second weapon unless you take a power. This is a 1e-ism I can live without. It bothered me then, it bothers me now.
*The removal of monsters from the MM that have been there since the beginning and will likely be a part of 4e. While I can guess you intend for me to become a sourcebook junkie, it's considered a little crass to flat-out tell someone they will be buying a new MM every year or so just to keep up. Next time? There won't be no next time, for that was th' last time...
*Wizards as infinite energy machines. I just can't abide wizards zotting all day long. What's wrong with using a crossbow now and then like an honest person?
*No gnome illusionists. Gnomes are barely there, as monsters, and forget about illusionists. I started on Basic D&D; gnome illusionists were something I felt AD&D got you that I thought was valuable.
*No penalties. Yeah, right. If you don't get the same bonus someone else does, that's a penalty. Call it what you will. It's just a penalty that goes to 11.
*Common PC races that teleport very often. Yuck.
*Too much ZOWIE. I don't need every dungeon crawl to turn into Kill Bill meets Sailor Moon.
*The end of D&D's participation in open gaming. They had the chance, they blew it. And for what?
*1 hp minions. The concept works in some games, but in D&D, it does not, because hit points already measure minionness.
*No second attacks with a second weapon unless you take a power. This is a 1e-ism I can live without. It bothered me then, it bothers me now.
*The removal of monsters from the MM that have been there since the beginning and will likely be a part of 4e. While I can guess you intend for me to become a sourcebook junkie, it's considered a little crass to flat-out tell someone they will be buying a new MM every year or so just to keep up. Next time? There won't be no next time, for that was th' last time...
*Wizards as infinite energy machines. I just can't abide wizards zotting all day long. What's wrong with using a crossbow now and then like an honest person?
*No gnome illusionists. Gnomes are barely there, as monsters, and forget about illusionists. I started on Basic D&D; gnome illusionists were something I felt AD&D got you that I thought was valuable.
*No penalties. Yeah, right. If you don't get the same bonus someone else does, that's a penalty. Call it what you will. It's just a penalty that goes to 11.
*Common PC races that teleport very often. Yuck.
*Too much ZOWIE. I don't need every dungeon crawl to turn into Kill Bill meets Sailor Moon.
*The end of D&D's participation in open gaming. They had the chance, they blew it. And for what?