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pawsplay's dealbreaker list
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<blockquote data-quote="Shazman" data-source="post: 4217555" data-attributes="member: 13509"><p>Those are some good ones.</p><p>How about:</p><p>1) Holding core classes and races for ransom. You shouldn't have to wait and pay extra to play a half-orc barbarian or a gnome druid.</p><p>2) Everyone gets spells (powers) that are perfectly balanced so no one's feelings get hurt. Why even have classes at this point?</p><p>3) No real multi-classing.</p><p>4) Overemphasis on combat roles, and less emphasis on customization. I want to play an interesting half-orc paladin, who protects the weak, not divine defender 1 who aggros the monsters away from the wizard.</p><p>5) First level characters are superheroes that can fight small armies from the beginning. Sorry, you should have to earn this kind of power, not have it served to you on a silver platter.</p><p>6) Rules are different for PC's and villians/monsters. What's wrong with some versimilitude?</p><p>7) Blowing up the Forgotten Realms and being unapologetic and condescending about it when fans complained. </p><p>8) Horrid, insulting marketing that focused on tearing down third edition instead of focusing on 4E's own merits. We don't need to hear for the hundredth time that you are going to save us from the horrible game you gave us.</p><p>9) Flavor changes that only exist for the sake of change. Why fix something that isn't broken?</p><p>10) Zero effort at compatablility with earlier editions.</p><p></p><p>I could go on, but these are the top ones.</p></blockquote><p></p>
[QUOTE="Shazman, post: 4217555, member: 13509"] Those are some good ones. How about: 1) Holding core classes and races for ransom. You shouldn't have to wait and pay extra to play a half-orc barbarian or a gnome druid. 2) Everyone gets spells (powers) that are perfectly balanced so no one's feelings get hurt. Why even have classes at this point? 3) No real multi-classing. 4) Overemphasis on combat roles, and less emphasis on customization. I want to play an interesting half-orc paladin, who protects the weak, not divine defender 1 who aggros the monsters away from the wizard. 5) First level characters are superheroes that can fight small armies from the beginning. Sorry, you should have to earn this kind of power, not have it served to you on a silver platter. 6) Rules are different for PC's and villians/monsters. What's wrong with some versimilitude? 7) Blowing up the Forgotten Realms and being unapologetic and condescending about it when fans complained. 8) Horrid, insulting marketing that focused on tearing down third edition instead of focusing on 4E's own merits. We don't need to hear for the hundredth time that you are going to save us from the horrible game you gave us. 9) Flavor changes that only exist for the sake of change. Why fix something that isn't broken? 10) Zero effort at compatablility with earlier editions. I could go on, but these are the top ones. [/QUOTE]
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