Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Payn's Ponderings: The Fighter's identity; or, what's left after the combat pillar?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xeviat" data-source="post: 9420659" data-attributes="member: 57494"><p>Great post! I've long thought about the same thing. One thing I started leaning on in my thoughts is that the Fighter is the regular person. No, I don't mean they should only get mundane stuff, I mean that Fighters represent the every day NPC. They're the one people can see themselves in the most. The other classes have social baggage (rogues are thieves, paladins are high and mighty, barbarians are wild and uncivilized, rangers are one of them there rangers...).</p><p></p><p>This draws up on old Fighter tradition of becoming knights and lords.</p><p></p><p>The other think I've been thinking about is tweaking the fighter subclasses to mean something other than mechanics. Just with the PHB subclasses:</p><p></p><p>The Champion should be the people's champion. Gladiators, war heroes, beloved nobles, infamous villains. The Champion should be loved or feared, but above all be respected. They should have some charisma abilities.</p><p></p><p>The Battle Master is the artist. The Way of the Warrior is an art (hence, the tool proficiency, like samurai who practiced calligraphy). They should be insightful, collected, wise, and should have wisdom abilities and abilities of perception and insight of people and other warriors.</p><p></p><p>The Eldritch Knight... Well they're intelligence focused but I'm not sure where they should be in the world. They could have come from a tradition of guardians of wizard academys, or stem from the elven tradition of blade magic. Leaning into their bonded weapon, they can be the warrior that does magical things with their blade, and could get unique spells like cutting so hard a wave of force goes out.</p><p></p><p>The Psychic Warrior is in a similar situation. They could be jedi. They could see their warrior training as a religion, or they can just be the warrior that hones their body and mind to supernatural levels. I propose changing their name to "Immortal", but that's just because I find Psychic Warrior to be uninspired.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 9420659, member: 57494"] Great post! I've long thought about the same thing. One thing I started leaning on in my thoughts is that the Fighter is the regular person. No, I don't mean they should only get mundane stuff, I mean that Fighters represent the every day NPC. They're the one people can see themselves in the most. The other classes have social baggage (rogues are thieves, paladins are high and mighty, barbarians are wild and uncivilized, rangers are one of them there rangers...). This draws up on old Fighter tradition of becoming knights and lords. The other think I've been thinking about is tweaking the fighter subclasses to mean something other than mechanics. Just with the PHB subclasses: The Champion should be the people's champion. Gladiators, war heroes, beloved nobles, infamous villains. The Champion should be loved or feared, but above all be respected. They should have some charisma abilities. The Battle Master is the artist. The Way of the Warrior is an art (hence, the tool proficiency, like samurai who practiced calligraphy). They should be insightful, collected, wise, and should have wisdom abilities and abilities of perception and insight of people and other warriors. The Eldritch Knight... Well they're intelligence focused but I'm not sure where they should be in the world. They could have come from a tradition of guardians of wizard academys, or stem from the elven tradition of blade magic. Leaning into their bonded weapon, they can be the warrior that does magical things with their blade, and could get unique spells like cutting so hard a wave of force goes out. The Psychic Warrior is in a similar situation. They could be jedi. They could see their warrior training as a religion, or they can just be the warrior that hones their body and mind to supernatural levels. I propose changing their name to "Immortal", but that's just because I find Psychic Warrior to be uninspired. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Payn's Ponderings: The Fighter's identity; or, what's left after the combat pillar?
Top