The geography is getting a little confusing, isn't it?
OK. Try to ignore where people you haven't see yet are standing.
Serei, Raith, Marak and Gruchet:
You entered the house through the front door. You are now in a long hallway, at the end of which is a door. Around halfway down the corridor (between front door and the door into the back room) is a door leading off to the right (if you are facing away from the front door). I know I hadn't mentioned that before, sorry. The hobgoblins are lying in the hallway -- one dead at Gruchet's feet, the other sleeping soundly.
Berwan, Takhop Hep, Horax:
You are standing in the back room of the house, which serves as a kitchen. The back door, which leads out onto an alleyway, is standing open. There is a large table standing off to one side and a range against the left-hand wall (if you are facing away from the back door).
Velandra and Grashnyu:
You are standing in a side-street at the side of the house. Peering around the corner, you can see the main street on which the house stands, and the front door of the house. A raven hovers at the front window.
Grog:
You are still in the upstairs bedroom. A window, through which your three comrades have just escaped, stands open.
I think that's all!
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Next bit: Serei hears a thud somewhere out in the street behind her, as of someone falling. Velandra also hears it (automatically, she's like 5 feet away).