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PbP Character Thread : Dawn of the Warforged
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 6302857" data-attributes="member: 4441"><p><strong>Facet - Female Personality Psiforged Psionic Artificer 5</strong></p><p></p><p><strong>Facet</strong></p><p><strong>Female Personality Psiforged Psionic Artificer 5</strong></p><p><em>Medium Living Construct</em></p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Deity:</strong> Sovereign Host (Onatar)</p><p><strong>Region:</strong> Whitehearth</p><p><strong>Height:</strong> 6’6”</p><p><strong>Weight:</strong> 302lbs</p><p><strong>Skin:</strong> Dark gray metal/deep brown wood/red crystal</p><p><strong>Age:</strong> 5</p><p></p><p><strong>Action Points:</strong> 6</p><p></p><p><strong>Str:</strong> 14 (+2) </p><p><strong>Dex:</strong> 10 (+0) </p><p><strong>Con:</strong> 14 (+2) [+2 racial]</p><p><strong>Int:</strong> 16 (+3) </p><p><strong>Wis:</strong> 13 (+1) [-2 racial, +1 level] </p><p><strong>Cha:</strong> 16 (+3) [-2 racial]</p><p></p><p><strong>Racial Abilities:</strong> +2 Con, -2 Wis, -2 Cha, composite plating (AC +2), light fortification, living construct traits (has a Con score, no low-light or darkvision, slam attack, not immune to mind-affecting effects, immune to poison, sleep effects, paralysis, disease, nausea, fatigue, and energy drain, cannot heal damage naturally, subject to critical hits, effects requiring a Fort save, death from massive damage, nonlethal damage, stunning, ability damage, ability drain, and death effects or necromancy effects, can use the Run action, can be affected by spells that affect both living creatures and constructs, does not need to eat, sleep or breath, responds differently to going below 0 hit points, cannot be raised or resurrected. Has one power point, can treat body as <em>cognizance crystal</em>.</p><p></p><p><strong>Class Abilities:</strong></p><p>Proficient with all simple weapons, with light and medium armor, and shields (but not tower shields). Infusions, artificer knowledge (+7, DC 15 determines if item has magical aura), artisan bonus (+2 on Use Psionic Device checks if she has the appropriate item creation feat), disable trap, item creation, craft reserve (100), Imprint Stone, Scribe Tattoo, Craft Universal Item, bonus feats, craft homunculus, retain essence, Craft Psionic Arms and Armor.</p><p></p><p><strong>Hit Dice:</strong> 5d6+10</p><p><strong>HP:</strong> 32</p><p><strong>AC:</strong> 18 (+2 composite plating, +1 shield, +0 Dex) Touch – 10, Flat-footed – 16</p><p><strong>ACP:</strong> 0</p><p><strong>Init:</strong> +0 (+0 Dex)</p><p><strong>Speed:</strong> 30 ft. </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +3 [+1 base, +2 Con] </p><p>Reflex +1 [+1 base, +0 Dex]</p><p>Will +5 [+4 base, +1 Wis] </p><p></p><p><strong>BAB:</strong> +3</p><p><strong>Melee Atk:</strong> +5 (1d4+2/x2/B, slam) </p><p></p><p><strong>Skills:</strong> (56 ranks total)</p><p>Concentration +5 [3 ranks, +2 Con]</p><p>Craft (gemcutting) +12 [7 ranks, +3 Int, +2 masterwork tools] (+2 for repairing warforged, from kit)</p><p>Disable Device +13 [8 ranks, +3 Int, +2 masterwork tools]</p><p>Knowledge (Psionics) +11 [8 ranks, +3 Int]</p><p>Open Lock +12 [7 ranks, +3 Int, +2 masterwork tools]</p><p>Search +11 [8 ranks, +3 Int]</p><p>Psicraft +12 [7 ranks, +3 Int, +2 synergy] (+2 to address power stones)</p><p>Use Psionic Device +14 [8 ranks, +3 Cha, +3 Skill Focus] (+2 involving power stones)</p><p></p><p><strong>Feats:</strong></p><p>Imprint Stone (artificer bonus 1st level)</p><p>Psiforged Body (campaign bonus 1st level) [ECS]</p><p>Psionic Fist (1st level) [EPH]</p><p>Scribe Tattoo (artificer bonus 2nd level)</p><p>Craft Universal Item (artificer bonus 3rd level)</p><p>Skill Focus (Use Psionic Device) [ECS]</p><p>Exceptional Artisan (4th level artificer bonus)</p><p>Craft Psionic Arms and Armor (artificer bonus 5th level)</p><p></p><p><strong>Languages:</strong> Common, Goblin, Orc, Dwarf</p><p></p><p><strong>Infusions per day</strong></p><p>DC +3</p><p>1st – 4</p><p>2nd – 4</p><p>3rd – 2</p><p></p><p><strong>Craft Reserve:</strong> 100</p><p></p><p><strong>Trundle, packmate homunculus:</strong> Small construct; HD 2: hp 24; Init +0; Spd 30 ft.; AC 15 (+1 size, +4 natural), touch 11, flat-footed 15; Base Atk +1; Grp 0; Atk: slam +5 melee (1d3+3); full Atk: slam +4 melee (1d3+3); Space/Reach 5 ft./5 ft.; SQ Construct traits, darkvision 60 ft., feed potion, low-light vision, ready item, throw flask; AL N; SV Fort +0, Ref +0, Will +1; Str 16, Dex 11, Con —, Int 8, Wis 12, Cha 7</p><p></p><p><em>Skills and Feats:</em> Climb +6, Swim +5; Toughness.</p><p></p><p><em>Construct Traits:</em> A homunculus has immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired. </p><p></p><p><em>Throw Flask:</em> A packmate can be directed to make ranged weapon attacks with vials of acid, holy water, or similar splash weapons. It can throw any such item it carries.</p><p></p><p><em>Feed Potion:</em> A packmate is dexterous enough to retrieve a potion from one of its storage compartments, uncork it, and administer it to a fallen creature.</p><p></p><p><em>Ready Item:</em> The telepathic connection between a packmate and its master allows the packmate to anticipate what its master might call for next. If the homunculus and its master are adjacent, then the master can retrieve an item from the packmate as a swift action that does not provoke attacks of opportunity.</p><p></p><p>Trundle looks like an ironbound chest with elaborate carvings on the side, and clawed feet. Small shards of crystal (Facet’s “blood”, which was part of the creation process) dot the top and sides.</p><p></p><p></p><p><u><strong>Equipment</strong></u> (5,400gp total)</p><p><em>+1 buckler</em> – 1,165</p><p><em>Psionic tattoos:</em></p><p><em>Biofeedback</em> – 300gp</p><p><em>Know Direction and Location</em> x2 – 100gp</p><p><em>Crawling Psionic Tattoos:</em></p><p><em>Body Adjustment</em> – 750gp</p><p><em>Disable</em> x2 – 100gp</p><p><em>Deceleration</em> x2 – 100gp</p><p><em>Dorjes:</em></p><p><em>Energy Ray (sonic)</em> – 750gp</p><p><em>My Light</em> – 750gp</p><p><em>Power Stones:</em></p><p><em>Energy Push (sonic)</em> – 150gp</p><p><em>Missive x2</em> – 100gp</p><p><em>Sense Link x2</em> – 100gp</p><p><em>Psionic Knock</em> – 150gp</p><p><em>Call to Mind x2</em> – 100gp</p><p>Acid flask x10 – 100gp</p><p>Alchemist’s fire x5 – 100gp</p><p>Alchemist’s spark x4 – 100gp</p><p>Alchemist’s frost x4 – 100gp</p><p>Tanglefoot bags x4 – 200gp</p><p>4 <em>Grease of repair light damage</em> (4th level) - self-made</p><p><em>Shard of Craft (gemcutting) +2</em> – 40gp</p><p><em>Shard of Use Psionic Device +2</em> – 40gp</p><p>Warforged repair kit – 50gp</p><p>Signal whistle – 8sp</p><p>50ft hempen rope- 1gp</p><p>Shovel – 2gp</p><p>2 square yards of canvas – 2sp</p><p></p><p><strong>Money</strong></p><p>nil</p><p>~~~~~</p><p></p><p><strong>Appearance:</strong> Facet is a tall warforged with faceted crystal implanted in her body. When she was created, all her crystal was dark blue and deep purple, but her years into the swamps of the Shadow Marches have unexpectedly turned them red. She bears a symbol on her forehead reminiscent of an anvil over an eye, and has a House Cannith Whitehearth stamp on her chest.</p><p></p><p><strong>Personality:</strong> Facet is an introspective, curious warforged, as much as she can be within the confines of war. She shares a great loyalty to the House that forged her, as well as the squad to which she was assigned. One of a new run of warforged, she takes exacting care of those under her charge, and relies upon Trundle, her packmate homunculus, to keep up with the demand.</p><p></p><p><strong>Background:</strong> After House Cannith successfully made the first five Progenitor psiforged, Facet was created in the first trial run of production psiforged. Needing specific psionic support for new psionic troops in the field, artificer training was modified and specialized to cover that contingency. Facet took to the training very well, and showed incredible aptitude in mastering the psionic items she was given.</p><p></p><p>When their squad was assigned to a task in the Shadow Marches, Facet was given a great deal of items for support, and intends to use them dry if needs be, to complete her mission.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 6302857, member: 4441"] [b]Facet - Female Personality Psiforged Psionic Artificer 5[/b] [b]Facet Female Personality Psiforged Psionic Artificer 5[/b] [i]Medium Living Construct[/i] [b]Alignment:[/b] Lawful Neutral [b]Deity:[/b] Sovereign Host (Onatar) [b]Region:[/b] Whitehearth [b]Height:[/b] 6’6” [b]Weight:[/b] 302lbs [b]Skin:[/b] Dark gray metal/deep brown wood/red crystal [b]Age:[/b] 5 [b]Action Points:[/b] 6 [b]Str:[/b] 14 (+2) [b]Dex:[/b] 10 (+0) [b]Con:[/b] 14 (+2) [+2 racial] [b]Int:[/b] 16 (+3) [b]Wis:[/b] 13 (+1) [-2 racial, +1 level] [b]Cha:[/b] 16 (+3) [-2 racial] [b]Racial Abilities:[/b] +2 Con, -2 Wis, -2 Cha, composite plating (AC +2), light fortification, living construct traits (has a Con score, no low-light or darkvision, slam attack, not immune to mind-affecting effects, immune to poison, sleep effects, paralysis, disease, nausea, fatigue, and energy drain, cannot heal damage naturally, subject to critical hits, effects requiring a Fort save, death from massive damage, nonlethal damage, stunning, ability damage, ability drain, and death effects or necromancy effects, can use the Run action, can be affected by spells that affect both living creatures and constructs, does not need to eat, sleep or breath, responds differently to going below 0 hit points, cannot be raised or resurrected. Has one power point, can treat body as [i]cognizance crystal[/i]. [b]Class Abilities:[/b] Proficient with all simple weapons, with light and medium armor, and shields (but not tower shields). Infusions, artificer knowledge (+7, DC 15 determines if item has magical aura), artisan bonus (+2 on Use Psionic Device checks if she has the appropriate item creation feat), disable trap, item creation, craft reserve (100), Imprint Stone, Scribe Tattoo, Craft Universal Item, bonus feats, craft homunculus, retain essence, Craft Psionic Arms and Armor. [b]Hit Dice:[/b] 5d6+10 [b]HP:[/b] 32 [b]AC:[/b] 18 (+2 composite plating, +1 shield, +0 Dex) Touch – 10, Flat-footed – 16 [b]ACP:[/b] 0 [b]Init:[/b] +0 (+0 Dex) [b]Speed:[/b] 30 ft. [b]Saves:[/b] Fortitude +3 [+1 base, +2 Con] Reflex +1 [+1 base, +0 Dex] Will +5 [+4 base, +1 Wis] [b]BAB:[/b] +3 [b]Melee Atk:[/b] +5 (1d4+2/x2/B, slam) [b]Skills:[/b] (56 ranks total) Concentration +5 [3 ranks, +2 Con] Craft (gemcutting) +12 [7 ranks, +3 Int, +2 masterwork tools] (+2 for repairing warforged, from kit) Disable Device +13 [8 ranks, +3 Int, +2 masterwork tools] Knowledge (Psionics) +11 [8 ranks, +3 Int] Open Lock +12 [7 ranks, +3 Int, +2 masterwork tools] Search +11 [8 ranks, +3 Int] Psicraft +12 [7 ranks, +3 Int, +2 synergy] (+2 to address power stones) Use Psionic Device +14 [8 ranks, +3 Cha, +3 Skill Focus] (+2 involving power stones) [b]Feats:[/b] Imprint Stone (artificer bonus 1st level) Psiforged Body (campaign bonus 1st level) [ECS] Psionic Fist (1st level) [EPH] Scribe Tattoo (artificer bonus 2nd level) Craft Universal Item (artificer bonus 3rd level) Skill Focus (Use Psionic Device) [ECS] Exceptional Artisan (4th level artificer bonus) Craft Psionic Arms and Armor (artificer bonus 5th level) [b]Languages:[/b] Common, Goblin, Orc, Dwarf [b]Infusions per day[/b] DC +3 1st – 4 2nd – 4 3rd – 2 [b]Craft Reserve:[/b] 100 [b]Trundle, packmate homunculus:[/b] Small construct; HD 2: hp 24; Init +0; Spd 30 ft.; AC 15 (+1 size, +4 natural), touch 11, flat-footed 15; Base Atk +1; Grp 0; Atk: slam +5 melee (1d3+3); full Atk: slam +4 melee (1d3+3); Space/Reach 5 ft./5 ft.; SQ Construct traits, darkvision 60 ft., feed potion, low-light vision, ready item, throw flask; AL N; SV Fort +0, Ref +0, Will +1; Str 16, Dex 11, Con —, Int 8, Wis 12, Cha 7 [i]Skills and Feats:[/i] Climb +6, Swim +5; Toughness. [i]Construct Traits:[/i] A homunculus has immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired. [i]Throw Flask:[/i] A packmate can be directed to make ranged weapon attacks with vials of acid, holy water, or similar splash weapons. It can throw any such item it carries. [i]Feed Potion:[/i] A packmate is dexterous enough to retrieve a potion from one of its storage compartments, uncork it, and administer it to a fallen creature. [i]Ready Item:[/i] The telepathic connection between a packmate and its master allows the packmate to anticipate what its master might call for next. If the homunculus and its master are adjacent, then the master can retrieve an item from the packmate as a swift action that does not provoke attacks of opportunity. Trundle looks like an ironbound chest with elaborate carvings on the side, and clawed feet. Small shards of crystal (Facet’s “blood”, which was part of the creation process) dot the top and sides. [U][b]Equipment[/b][/U] (5,400gp total) [i]+1 buckler[/i] – 1,165 [i]Psionic tattoos: Biofeedback[/i] – 300gp [i]Know Direction and Location[/i] x2 – 100gp [i]Crawling Psionic Tattoos: Body Adjustment[/i] – 750gp [i]Disable[/i] x2 – 100gp [i]Deceleration[/i] x2 – 100gp [i]Dorjes: Energy Ray (sonic)[/i] – 750gp [i]My Light[/i] – 750gp [i]Power Stones: Energy Push (sonic)[/i] – 150gp [i]Missive x2[/i] – 100gp [i]Sense Link x2[/i] – 100gp [i]Psionic Knock[/i] – 150gp [i]Call to Mind x2[/i] – 100gp Acid flask x10 – 100gp Alchemist’s fire x5 – 100gp Alchemist’s spark x4 – 100gp Alchemist’s frost x4 – 100gp Tanglefoot bags x4 – 200gp 4 [I]Grease of repair light damage[/I] (4th level) - self-made [i]Shard of Craft (gemcutting) +2[/i] – 40gp [i]Shard of Use Psionic Device +2[/i] – 40gp Warforged repair kit – 50gp Signal whistle – 8sp 50ft hempen rope- 1gp Shovel – 2gp 2 square yards of canvas – 2sp [b]Money[/b] nil ~~~~~ [b]Appearance:[/b] Facet is a tall warforged with faceted crystal implanted in her body. When she was created, all her crystal was dark blue and deep purple, but her years into the swamps of the Shadow Marches have unexpectedly turned them red. She bears a symbol on her forehead reminiscent of an anvil over an eye, and has a House Cannith Whitehearth stamp on her chest. [b]Personality:[/b] Facet is an introspective, curious warforged, as much as she can be within the confines of war. She shares a great loyalty to the House that forged her, as well as the squad to which she was assigned. One of a new run of warforged, she takes exacting care of those under her charge, and relies upon Trundle, her packmate homunculus, to keep up with the demand. [b]Background:[/b] After House Cannith successfully made the first five Progenitor psiforged, Facet was created in the first trial run of production psiforged. Needing specific psionic support for new psionic troops in the field, artificer training was modified and specialized to cover that contingency. Facet took to the training very well, and showed incredible aptitude in mastering the psionic items she was given. When their squad was assigned to a task in the Shadow Marches, Facet was given a great deal of items for support, and intends to use them dry if needs be, to complete her mission. [/QUOTE]
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