dpdx
Explorer
Keep at it...
(OOC: You're right, it's only 4 x 8, but if each character along the wall is a 5' length, you've got it! You can also indicate where things like ladders (hint, hint) are at, with an l or some symbol.
The beauty of it is that we can then quote the map, and add our letters - like mine would be a small or capital k - to indicate where we are, and where we're going. Easy for you, easy for us!
Of course, you can always do what Gary said, and post an image from Excel. I mean, what does that guy know, he's only in a bajillion or so PbP games...
)
On Kerith's turn, he will point to the ceiling as a free action. He will then take a double move if necessary, moving silently, along the stalls on the side closest to the nearest ladder. Kerith will attempt to avoid line of sight from the big hole in the ceiling.
Rapier is readied in primary hand, off hand empty.
(OOC: You're right, it's only 4 x 8, but if each character along the wall is a 5' length, you've got it! You can also indicate where things like ladders (hint, hint) are at, with an l or some symbol.
The beauty of it is that we can then quote the map, and add our letters - like mine would be a small or capital k - to indicate where we are, and where we're going. Easy for you, easy for us!
Of course, you can always do what Gary said, and post an image from Excel. I mean, what does that guy know, he's only in a bajillion or so PbP games...

On Kerith's turn, he will point to the ceiling as a free action. He will then take a double move if necessary, moving silently, along the stalls on the side closest to the nearest ladder. Kerith will attempt to avoid line of sight from the big hole in the ceiling.
Rapier is readied in primary hand, off hand empty.