Kerith: You enter the freeze-storage room, stepping up onto the shelf of ice that covered the floor. You find you cannot move more than 5' per "round" with any degree of certainty - the ice is too slippery. If you go any faster, it will take skill at balancing.
Oren: You find some boots that look like they'd fit and shake out the dust of decades. The leather straps to tighten them are brittle, but should hold for at least one use. You find that when you go onto the ice that you can only move at half speed, but you don't need balance checks to do so. It took you about 2 rounds to put on the boots.
About this time we're going to be rolling initiative. <evil DM grin>.
COMBAT BEGINS!
Initiative:
Alexi: 23
Blackwing: 21
Titus: 20
Kerith: 18
Monster: 18
Norynth: 17
Gertrude: 16
Xengendalis: 14
Foran: 11
Oren: 8
Surprise Round
Monster: Kerith sees a sudden movement, but before he can react a creature has detached itself from the ceiling near one of the "meatcicles." It falls gently to the floor, using it's small wings to break its fall. It looks like a tiny humanoid carved out of pure ice, but Kerith doesn't get a good look at it before it opens it's mouth in a wide "O" and a multitude of tiny ice shards fly at him.
Twisting in a sudden, reflexive contortion, Kerith somehow manages to avoid any damage from the attack, but in so doing he slips and falls onto the icy floor.
edit: Hmmm.... you posted while I was posting. Let's say, then, that your sudden fall to the floor was your Evasion kicking in and that's why the attack didn't damage you?
