Kerith pauses as he passes the room to the right side of the path.
"Well, friends, we have a choice..." Kerith begins softly. "...continue along the present path, or take a detour through that room." pointing to the door in the east wall.
"Me thought is this: the entry we just took was unknown to all but the greatest protectors of the realm, and the room we see before us looks like a jail cell, with a door within it, as if to house the most violent enemies of the Keep. Since we have not immediately been attacked, it is possible that the goblins and other denizens may either not have discovered this area, or are deliberately avoiding it."
"On the other hand, this room may lead to artifacts and other things of great benefit to our mission, and if we explored it first, it might greatly assist us."
"Perhaps I can see if the door is trapped, and even open it long enough to get a cursory glance at what lies beyond. If it shows no promise, we can return here, and continue along the original path. What say you?"