Round 3!
Kerith: You ask somebody to bring up your lantern.
Oren: After your dramatic round of Full Defense, you somehow muster the courage to pick up the lantern and move to where you might actually get to glimpse some foes sometime during this battle.
Norynth: You take a cautious step forward. Pity you didn't teach Gert to Point. I assume you ready an action to attack if something rears it's ugly head within reach.
Foran: (autopilot) You step forward again and ready your xbow.
Michelle: As you move forward, some Centipedes(!) come into view! You see several of the same size you fought before, and one that is larger, perhaps as large as you are tall. They seem to have been shrinking back from the light, but are edging forward now that Norynth is in the room. You cast your MM on the larger one, dealing minor damage.
Norynth: Your readied action goes off, and you fire your crossbow at C1 (the large one), pegging it solidly for considerable damage. Your initiative has been changed to 7.
Gertrude: Moves up and readies an action to attack any 'pede that attacks Norynth.
Centipedes: scuttle in to attack those in the room. More become visible, totaling 6 small and 2 medium-sized ones.
c1: attacks Gert, but misses hopelessly
c2: attacks Norynth, but fails to even touch his armor.
c3: attacks Gert, managing to hit her for minor damage. Gert seems unaffected by the poison.
c4: attacks Norynth, missing.
c5: can't get in on the action yet.
c6: ditto.
C1: (badly injured) attacks Norynth, biting him for minor damage. Norynth feels a bit of his strength fading from his leg where he was bitten, but it's not too bad.
C2: can't reach a foe.
Gertrude: (readied action going off) as C1 attacks, Gert attacks it and misses. Her initiative has been changed to 6.
Titus: Guards, just in case you are attacked from behind.
Grimbard: (autopilot) moves up and attacks c2, but misses.
map for end of Round 3: