[PbP] Treasure Hunt - Emerald DMing

The top paper is dated 3 days ago and read the following:

Well, I made. Knew I would. Haven't been down here in a while.

Remember the worst trip I ever had to make down here. Right after them first pirates left, 60 years ago, I had to do right by my soverieng though. I couldn't leave him lying up there, hacked up and stripped down. Had to prepare him right and fine for the afterworld.

So I hauled his body down here, Hard work that was. Dressed it in some clothes and goods that the pirates missed. Laid it in a crypt near his son. Hauled his queen's body down, laid it between her husband and her son. That was grisly work. I was sad. Never been so sad since.

Himself had a ring, something he's found adventuring. Made things happen, if you just wished for it. But they'd got stabbed in the back before he got a chance to do any wishing.

I took it off him and prayed that they'd never decay, they'd always be in one piece when it was time for the dead to rise up for the afterlife. Knew I'd done right; it always seemed his eyes follwed me after that. Year after year after that, he never decayed. He's in as good shape now as he ever was, likely. Don't know for sure, haven't been down there in a while. Probably won't ever make it back down there. Luckly, I have hidden the entrance real good. Couldn't let anyone wander off with the Sea King's treasures and pretties. Can't let anyone profane the tomb of this son. What kind o'servant would I be if I let that happen?

Those damn goblins, must have poisened blades, because this wound should not be bothering me so. I am so tired. Maybe if I just laid down a while I would feel better.
 

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OOC: What type of crossow is it? Are there more bolts?

Reinert will search the room & the body after reading the note. Treasure of the sea king, eh? That would be a nice thing to take home after being seized by slavers. Make the whole thing worthwhile, almost.
 

Jarrad suddenly becomes VERY INTERESTED.

"Hmm.. treasures. It must be near. Since he wrote this and then died, his body can't be too far away." Jarrad sniffs the air. Whole place smells like a rotting corpse anyhow.
 


Reinert: The crossbow is very, very old and not is very good condition, you feel it would not cause as much damage as it once would have. There are no more bolts in the room. You find nothing else of intest in the room.
 

Reinert glances through the rest of the stack of papers. Is there anything else interesting in there?

"Perhaps you should hold onto this note, Cat, along with the rest of the ship logs you're holding. in any case, there doesn't seem to be anything else interesting in here. Let's keep moving. I do think we deserve the treasure more than those goblins. As long as we're underground, we'll probably be safe from any storm that Goddess sends down. Let's keep searching. Maybe we'll get lucky."

If the party concurs, Reinert will head out & check the next door.
 



Reinert: There is nothing else of interest in the stack, there is mostly journal entries talking about the drugery of being the only person alive on this desolate island. The older papers, date 59 years ago, talk about hope at being rescured, as the papers get more recent there are fewer and fewer of them and they are very pessimistic. He assumed he would die here, alone.

You continue checking doors and you find 10 x 20 foot rooms behind all the door, set up exactly like the first one, except there is no traps and no dead bodies. No one has touched these rooms in a very long time.

Cid: You head a scratching and digging sound. It sound like the Orcs or Goblins are attempting to remove the rumble and dig into the tunnel down here.
 


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