[PbP] Treasure Hunt - Emerald DMing

I'm going to spend a turn undead attempt to 'bless' the body before leaving by boat, if at all possible. No game mechanics involved, just 'channeling positive energy from my divine source' for taste's sake.

"I'm not interested in wishes and wealth, I'll suffice with the safety of the living. I'm not regretful that we lack treasure, as it's value is great, but I trust that Ra-Pelor is guiding us to that which we need."
 

log in or register to remove this ad

Cid: After your channeling of positive energy, there is a profound feeling of peace in the tomb. You see a vision of the goddess, and get an strange feeling that you could sail this boat
[you get one free rank in Profession Sailor as a gift from the Goddess]

The four of you manage to move the boat to the makeshift dock. The sun is setting below the horizon. You hear the familiar sound of Orc feet on the passageway to the tomb.
 

"Does anyone know how to sail this thing?" says Jarrad. He throws whatever treasure that can fit into the boat, and then shoves the boat out to the water. "Well we'll all have to learn... in the next few minutes!" he shouts, the vein on his neck tense as he exerts his muscle.
 
Last edited:


"This is really, new... I feel like I know how to handle this craft. A gift perhaps? A divine blessing?"

Cid will do whatever is necessary to 'cast off'. I wish that I, the player, knew what that was :p.
 

Reinert will help Jarred push the boat out, then jump in. He'll take up his shortbow & hope to get a parting shot at an orc. "We haven't even killed any orcs, yet. No adventure complete without a few of them with my arrows in their necks."
 

As you shove off from shore.

The sky overhead is completely covered in storm clouds, but you can still see the island - it seems to be lit by a faint glow, enough for you to see what is going on.

As you watch, tornados - 10 or 12, at least - descend from the heavy mantle of clouds cloaking the sky. The tornados begin tearing alon the island and stripping great tracts of territory up into the air.

Hurricane-force winds are scouring the island, and from your vantage point you can see the ruins of the town, plus the manor, barracks, and stable, begin disintegrating, being thrown plank by plank and beam by beam into the air.

The Orc and Goblin boats on the beaches are being driven up onto the beach, torn apart by the winds and battering seas. You can dimly see their crews running, scattering, some of them being thrown like leaves up against the cliff side, others swept out to sea by the waves.

By the time you're a quarter of a mile out to sea, the rocking and pitching of your own boat begins to subside - it no longer threatens to throw you overboard. But things are worse, not better, back on the island, which seems strangely obscured now, covered from shore to shore bya grey brown whrilwind of racks and scrub brush and sand and sea which seem to scour the island.

And that's just what happens: by the time you're a mile away, the whirlwind lifts and the island is gray-white and smooth, resembling not at all the island you landed upon yesterday. There's not one hill, not one topographical feature that you remember. And, suddenly, the seas around you are still, the clouds overhead clear, and the stars and moom can be seen overhead.

[Module summary coming]
 

Experience:

Defeating Hafkris: 75
Orc/Goblin Battle: 100
Finding the Temple: 25
Sneaking into Manor: 25
Locating entrace to Crypt: 25
Surviving Traps: 300
Fight with Rats: 225
Finding Secret Door: 50
Fight with Zombies: 75
Finding and Launching Boat: 75
Escaping the Island: 100

Grand Total: 1075


And so ends the Treasure Hunt Module. If you are interested in contining to play, I have other adventures we can do. My husband would like to jump in and play in the next adventure, if there are no objections you will run into him soon. Should I start a new thread for the next adventure or just keep going in this one.
 

Well, I'm happy to keep playing.

2nd level Cattivo ... twice the snark!

I think a new thread would be best - just post a link here when you set it up, and we'll find our way there :)
 

(I'm fine with more, if your enjoying DMing. That was a rather short module, although I know we skipped a few points like that treasure vault we read up on. I'm fine with more, and I can definitely continue to play my character.)
 

Remove ads

Top