Tom Cashel
First Post
Okay, so here's the story:
Our group has a dwarven Ftr/Clr of Clangeddin (NG), a human Rgr/Rog/Clr of Selune (CG) and a dwarven Wiz (NG). They have recently promised to undertake a quest for the moon goddess Selune (CG), and are currently considering themselves her champions.
The dwarven wizard has summoned an infernal ape, and is threatening to bring more infernal and dire beasts to aid us. When he summoned the infernal ape, the dwarf Ftr/Clr attacked it.
Both clerics have told the wizard not to do it, and that the party will break up if he does it again. His point is: a summoned creature is just a tool, a weapon, under his total control and to be used like any other asset. A very pragmatic, wizardly view.
The clerics aren't buying that. They claim that evil means will become evil ends, and that if you summon too many of those hellspawns, the dark powers will eventually take notice of you. Put simply, they'd rather lose the upcoming battle with a black dragon than win with the help of evil summoned creatures. And there are plenty of celestial options for the wizard to summon.
The twist is that they're all good PCs, trying to use their powers as best they can. But from the role-playing perspective, they've got a party-breaker on their hands.
Ever had this happen? Something like it? Comments?
p.s. IMC I use the alignment rules as written, i.e. good and evil (unlike the real world) are absolutes. Detect spells function as written. Not sure why that would come up, but since it seems to come up in every other alignment thread, I thought I'd let you know what we're working with right from the start.
Our group has a dwarven Ftr/Clr of Clangeddin (NG), a human Rgr/Rog/Clr of Selune (CG) and a dwarven Wiz (NG). They have recently promised to undertake a quest for the moon goddess Selune (CG), and are currently considering themselves her champions.
The dwarven wizard has summoned an infernal ape, and is threatening to bring more infernal and dire beasts to aid us. When he summoned the infernal ape, the dwarf Ftr/Clr attacked it.
Both clerics have told the wizard not to do it, and that the party will break up if he does it again. His point is: a summoned creature is just a tool, a weapon, under his total control and to be used like any other asset. A very pragmatic, wizardly view.
The clerics aren't buying that. They claim that evil means will become evil ends, and that if you summon too many of those hellspawns, the dark powers will eventually take notice of you. Put simply, they'd rather lose the upcoming battle with a black dragon than win with the help of evil summoned creatures. And there are plenty of celestial options for the wizard to summon.
The twist is that they're all good PCs, trying to use their powers as best they can. But from the role-playing perspective, they've got a party-breaker on their hands.
Ever had this happen? Something like it? Comments?
p.s. IMC I use the alignment rules as written, i.e. good and evil (unlike the real world) are absolutes. Detect spells function as written. Not sure why that would come up, but since it seems to come up in every other alignment thread, I thought I'd let you know what we're working with right from the start.

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