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<blockquote data-quote="Kaladhan" data-source="post: 5088849" data-attributes="member: 46936"><p>Overall, I prefer races that I don't have to include a whole new nation in my campaign to explain why they are there. If they are mostly human but differ a bit (like shifters, for example), then all the better.</p><p></p><p><strong>Shifters</strong></p><p>I think the shifters are lacking a little something that could make them really shine. For that reason, I suggest you include a variant version of that race (which would probably need a new name). </p><p></p><p>What kind of powers / feats could a shifter with were-rat ancestry have? What about were-bear?</p><p></p><p>It could also be fun if they had 2 shapes and could alternate between the 2. For example a human form and a humanish beast form. Perhaps on full moon they might not have a choice to keep their beast form.</p><p></p><p><strong>Golems</strong></p><p>My main problem with the warforged or ironborn is that they are mostly robots with metallic bodies. I like the Golems from Dragon Age and I think they could easily be included in a campaign without having to create a lot of backstory to them.</p><p></p><p><strong>Giants</strong></p><p>Most half-giant races that I've read, either half-ogres or half-giants, were boring. They only race of giants that I found interesting were from Arcana Evolved. I would like to see them adjusted for Pathfinder RPG.</p></blockquote><p></p>
[QUOTE="Kaladhan, post: 5088849, member: 46936"] Overall, I prefer races that I don't have to include a whole new nation in my campaign to explain why they are there. If they are mostly human but differ a bit (like shifters, for example), then all the better. [B]Shifters[/B] I think the shifters are lacking a little something that could make them really shine. For that reason, I suggest you include a variant version of that race (which would probably need a new name). What kind of powers / feats could a shifter with were-rat ancestry have? What about were-bear? It could also be fun if they had 2 shapes and could alternate between the 2. For example a human form and a humanish beast form. Perhaps on full moon they might not have a choice to keep their beast form. [B]Golems[/B] My main problem with the warforged or ironborn is that they are mostly robots with metallic bodies. I like the Golems from Dragon Age and I think they could easily be included in a campaign without having to create a lot of backstory to them. [B]Giants[/B] Most half-giant races that I've read, either half-ogres or half-giants, were boring. They only race of giants that I found interesting were from Arcana Evolved. I would like to see them adjusted for Pathfinder RPG. [/QUOTE]
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