Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC's Generating Magic Items in a Low Magic Item Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ocircuit82" data-source="post: 1669442" data-attributes="member: 20409"><p>I was just reading <em>House rules for a low magic item campaign</em> by SteveC, and I have a similar dilemma.</p><p></p><p>My PC's love to roll their own magic items. It is time consuming but they love the thrill of scoring something good. Don't we all?</p><p>However I am running a Campaign set in the Warhammer fantasy world, where magic items are very powerful, yet they are rare. </p><p>In Warhammer, characters are broken down into 4 progressions. And I have assigned character levels accordingly.</p><p></p><p><strong>Rank & File</strong> level 1 </p><p><strong>Champion</strong> level 2 - 4</p><p><strong>Hero</strong> level 5 - 8</p><p><strong>Lord</strong> level 9 - 12</p><p></p><p>The level cap for my PC's is set at 12 because the level of a lord in warhammer is not equal to the extreme power of a D20 20th level PC.</p><p><em>Noone can go toe to toe with the Warhammer Greater Daemon and hope to live!</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p>In Warhammer magic items are purchased using a points buy system as seen below. They cost around 25 for a weak, 50 for a powerful and up to 100 points for a very powerful item. </p><p></p><p><strong>Rank & File</strong> 0 points </p><p><strong>Champion</strong> 0 points</p><p><strong>Hero</strong> 50 points</p><p><strong>Lord</strong> 100 points</p><p></p><p>My Campaign has been going great, except that the PC's are now starting to get a few items and they are only at level 4. By the time they are at level 10 I can forsee them having to ditch itmes in favour of better ones at an alarming rate!</p><p>Ideally, I would want my PC's to have less items yet more powerful ones. I would love it if they could only carry a limit to their treasure as well..</p><p></p><p>Question: Is there a way that I could change the randomly generated items to yield less items, but more powerful items that could keep the balance of <em>Wealth by Level</em> in the DMG?</p></blockquote><p></p>
[QUOTE="ocircuit82, post: 1669442, member: 20409"] I was just reading [I]House rules for a low magic item campaign[/I] by SteveC, and I have a similar dilemma. My PC's love to roll their own magic items. It is time consuming but they love the thrill of scoring something good. Don't we all? However I am running a Campaign set in the Warhammer fantasy world, where magic items are very powerful, yet they are rare. In Warhammer, characters are broken down into 4 progressions. And I have assigned character levels accordingly. [B]Rank & File[/B] level 1 [B]Champion[/B] level 2 - 4 [B]Hero[/B] level 5 - 8 [B]Lord[/B] level 9 - 12 The level cap for my PC's is set at 12 because the level of a lord in warhammer is not equal to the extreme power of a D20 20th level PC. [I]Noone can go toe to toe with the Warhammer Greater Daemon and hope to live![/I] :eek: In Warhammer magic items are purchased using a points buy system as seen below. They cost around 25 for a weak, 50 for a powerful and up to 100 points for a very powerful item. [B]Rank & File[/B] 0 points [B]Champion[/B] 0 points [B]Hero[/B] 50 points [B]Lord[/B] 100 points My Campaign has been going great, except that the PC's are now starting to get a few items and they are only at level 4. By the time they are at level 10 I can forsee them having to ditch itmes in favour of better ones at an alarming rate! Ideally, I would want my PC's to have less items yet more powerful ones. I would love it if they could only carry a limit to their treasure as well.. Question: Is there a way that I could change the randomly generated items to yield less items, but more powerful items that could keep the balance of [I]Wealth by Level[/I] in the DMG? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC's Generating Magic Items in a Low Magic Item Campaign
Top