Incidentally, I think a well-played non-cleric who dislikes the party cleric and/or his religion should try to refuse healing. (But who bothers to play like that?)
When I play a cleric, I'm parsimonious with the healing. During battle, sure, you try to heal people who need it, but after the battle, every character gets a quota of healing per day. You don't just blow everything because other players can't be bothered to worry about defense.
And isn't that what the party cleric really is? The justification for not worrying about defense, and the safety net for a system that does not give characters proper defensive options.
The incessant need for sources of magical healing is one of the things I like least about D&D.
When I play a cleric, I'm parsimonious with the healing. During battle, sure, you try to heal people who need it, but after the battle, every character gets a quota of healing per day. You don't just blow everything because other players can't be bothered to worry about defense.
And isn't that what the party cleric really is? The justification for not worrying about defense, and the safety net for a system that does not give characters proper defensive options.
The incessant need for sources of magical healing is one of the things I like least about D&D.