mflayermonk
First Post
Your stalwart group of PCs approach a 15' tall wall with kobolds guarding the top. Here is how the encounter is solved in each edition.
5e: Your PC approaches the wall, makes an athletics check and climbs to the top, ready to engage the kobolds in the next round.
4e: Your PC approaches the wall, you use an encounter power that pulls the kobolds from the wall and into the squares in front of you. You then spend an action point and use a daily power to area attack them.
3e: Your PC approaches the wall, you make an athletics check to jump to the top of the 15' wall and then begin attacking kobolds.
2e: You are a multiclass caster of some sort. You read a scroll of spider climb, approach the wall, climb it, and attack a kobold.
1e: Your group halts. You retreat to cover and roll charisma checks to convince your retainers to lead a diversionary assault on the wall while you attack from the side. You attack from the side, however, your first assault is repelled by the kobold's polearm weapons. The wizard is killed by the falling damage from a 10' fall.
5e: Your PC approaches the wall, makes an athletics check and climbs to the top, ready to engage the kobolds in the next round.
4e: Your PC approaches the wall, you use an encounter power that pulls the kobolds from the wall and into the squares in front of you. You then spend an action point and use a daily power to area attack them.
3e: Your PC approaches the wall, you make an athletics check to jump to the top of the 15' wall and then begin attacking kobolds.
2e: You are a multiclass caster of some sort. You read a scroll of spider climb, approach the wall, climb it, and attack a kobold.
1e: Your group halts. You retreat to cover and roll charisma checks to convince your retainers to lead a diversionary assault on the wall while you attack from the side. You attack from the side, however, your first assault is repelled by the kobold's polearm weapons. The wizard is killed by the falling damage from a 10' fall.
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