Kaptain_Kantrip
First Post
Hijack away! 

Wow. That's waaaay too complicated a system for me and my group. Too much book-keeping. Isn't there a simpler way to implement the system? Without so many categories?
You also didn't clearly say what all the traits and passions were.
mmadsen said:...If you enjoy D&D's alignment system but want to track character behavior a little more closely (esp. for Paladins and Clerics), you can use just two trait pairs:
Good/Evil
Lawful/Chaotic
Start Good characters at Good 15/Evil 5, Neutral characters at Good 10/Evil 10, and Evil characters at Good 5/Evil 15, and bump their traits up or down depending on how they behave. Do the same with Lawful/Chaotic...
Maerdwyn said:I also like this - shall we get to work on fleshing this out over in the House Rules forum?
Pendragon was great for showing me how to do an adventure without combat. Nothing like your fully armored and armed knight getting caught up in some courtly intrigue which can't be solved with the thrust of a sword.
Also, as was mentioned above, women seem to flock to Pendragon. Last GenCon I did some demos for Green Knight and I had at least one, often two ladies in each of my games. Something about the romanticism of the Arthurian mythos is my bet.
The thing about Pendragon is that you are playing a knight in an epic campaign. You will NOT live through it. It spans decades and Father Time will eventually catch up with you....So your job is to gain personal glory AND start a noble house so that your progeny can pick up the banner for you.
Then there's the whole low-magic thing where you have very little access to magical healing. Lose half your hit points? Better be prepared to rest a LONG time.
What turned off my friends to it was the fact that you have to be a knight.