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People don't read the 5E DMG for a reason
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<blockquote data-quote="Cadence" data-source="post: 8860475" data-attributes="member: 6701124"><p>I think I should have posted this from another thread here, so moving it over...</p><p>---</p><p></p><p>Is the idea of the big three PHB, DMG, and MM just sub-optimal these days (except for tradition)?</p><p></p><p>How would the 1e DMG, for example have been viewed if it didn't have all the rules for running the game in it (combat, saves, etc...) too? Would people also have "never read" it? And so with the base rules rightfully there for everyone, is the DMG adrift?</p><p></p><p>How would the classic B/X have been viewed if they were in three books instead of one each?</p><p></p><p>How much would the DnD web explode if there was a DMG that had the basics of running things and a bunch of monsters, and then a Campaign Masters Guide and a Monster Manual with the rest? How much could you fit in a 128 page cheaper hard cover?</p></blockquote><p></p>
[QUOTE="Cadence, post: 8860475, member: 6701124"] I think I should have posted this from another thread here, so moving it over... --- Is the idea of the big three PHB, DMG, and MM just sub-optimal these days (except for tradition)? How would the 1e DMG, for example have been viewed if it didn't have all the rules for running the game in it (combat, saves, etc...) too? Would people also have "never read" it? And so with the base rules rightfully there for everyone, is the DMG adrift? How would the classic B/X have been viewed if they were in three books instead of one each? How much would the DnD web explode if there was a DMG that had the basics of running things and a bunch of monsters, and then a Campaign Masters Guide and a Monster Manual with the rest? How much could you fit in a 128 page cheaper hard cover? [/QUOTE]
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People don't read the 5E DMG for a reason
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