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People don't read the 5E DMG for a reason
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<blockquote data-quote="Kurotowa" data-source="post: 9313240" data-attributes="member: 27957"><p>Yeah, it's a tricky balance to strike. If you've ever read an 80s Marvel comic, where the characters mentally narrate their powers every single time they use them? That was an editorial directive. "Every issue is some kid's first issue", so the X-Men had to always recap what their powers were so that no new reader was left behind.</p><p></p><p>That was taking the principle to the extreme, and D&D doesn't have to reiterate what an RPG is in every book. But in the PHB and DMG? You absolutely need those introductory chapters for the 14 year olds who just got introduced to the game and are figuring it out on their own. Any passtime that isn't welcoming to new people is slowly dying, as the rate of loss outpaces the rate of replacement.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9313240, member: 27957"] Yeah, it's a tricky balance to strike. If you've ever read an 80s Marvel comic, where the characters mentally narrate their powers every single time they use them? That was an editorial directive. "Every issue is some kid's first issue", so the X-Men had to always recap what their powers were so that no new reader was left behind. That was taking the principle to the extreme, and D&D doesn't have to reiterate what an RPG is in every book. But in the PHB and DMG? You absolutely need those introductory chapters for the 14 year olds who just got introduced to the game and are figuring it out on their own. Any passtime that isn't welcoming to new people is slowly dying, as the rate of loss outpaces the rate of replacement. [/QUOTE]
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People don't read the 5E DMG for a reason
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