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General Tabletop Discussion
*Dungeons & Dragons
Perception vs Investigate
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6943061" data-attributes="member: 6701872"><p>It is when the game text turns a word into a game term, as is the case with passive checks since they are called out and defined (just like how common usage of "attack" and game usage of "attack" are different), that it is okay to not force yourself to use the common definition - especially in cases like this wherein using that definition makes the rules as presented seem less sensible or clear.</p><p></p><p>Rule differently as you wish - just be aware, and accurate in your presentation, that you are ruling in a different way than the book does.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6943061, member: 6701872"] It is when the game text turns a word into a game term, as is the case with passive checks since they are called out and defined (just like how common usage of "attack" and game usage of "attack" are different), that it is okay to not force yourself to use the common definition - especially in cases like this wherein using that definition makes the rules as presented seem less sensible or clear. Rule differently as you wish - just be aware, and accurate in your presentation, that you are ruling in a different way than the book does. [/QUOTE]
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Perception vs Investigate
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