Perstige class and adding to existing cating levels

Veril

Explorer
When a prestige class such as the Loremasters says

"When a new loremaster level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class."

Can this be added to another prestige class's spell casting capabilities (assuming they had that one before takign loremaster), or must it be applied to a base class?
 

log in or register to remove this ad


So long as it's the right class type, yes.

For example, some only progress Divine or Arcane... but if it's a PrC with a unique progression instead of "+1 caster level", you can use it.

Psionic PrCs sometimes get used to progress War Mind, another psionic PrC with an individual manifester progression.
 

You would still be limited to the other PrC's maximum caster progression until after 20th level. For example, no 11th level assassin casters pre-epic.

Ciao
Dave
 

Veril said:
Can this be added to another prestige class's spell casting capabilities (assuming they had that one before takign loremaster), or must it be applied to a base class?

It can advance any spellcasting class, which is loosely defined as any class that has a spell list. Therefore, Loremaster could progress, say, Ur-Priest or Bard.

ElectricDragon said:
You would still be limited to the other PrC's maximum caster progression until after 20th level. For example, no 11th level assassin casters pre-epic.

Despite lacking any additional spell slot acquisition, one could still progress the caster level of the class...right? (i.e. Cleric 5/Assassin 10/Mystic Theurge 5 would have an Assassin caster level of 15) I was sure at first, but now looking at it I'm not positive. Thoughts?
 


According to the Epic Level Handbook:

You can also advance the class level of a ten-level prestige class (such as those presented in the Dungeon Master's Guide) beyond 10th level, but only if your character level is already 20th level or higher.

Essentially, the MT is advancing the class level of the assassin for spells and spellcasting. Why would someone max out a class then try to improve it, other than to attempt to pull a fast one past the DM? His first level of MT is a blatant attempt to do this. To prevent this I would probably force the player to take a level of sorcerer, wizard, or bard before his first MT level and thereby avoid this scenario (probably giving him an experience point penalty in the process). My games often go into epic levels and thus someone trying to get epic early through such antics would be penalized.

Ciao
Dave
 

Why would someone max out a class then try to improve it, other than to attempt to pull a fast one past the DM?
Well, because he wants to be able to overcome spell resistance? You seem to have a really odd idea of what epic is. A caster level of 15 at 20th level? Not that epic...
 


Odd, I was thinking the same about you.

10-level Prestige Classes could gain +4 to caster level for a feat.
Why limit them to 10th level only anyway?
So that at epic levels you can become even better at them.
Base classes can normally go up to 20th level. Specialized classes are limited to 10 levels or less, pre-epic. If less, no epic progression is allowed.
Someone who takes 5 levels of cleric then 10 levels of assassin (way past the starting point requirements of the mystic theurge which he qualified for as a 3rd level assassin) and then adds 5 levels of MT to up his cleric level to 10 and his assassin caster level to 15 (no new spells, mind you; just caster level increases) gains what? Other than getting 5th level cleric spells for 20th level, he is getting a caster level of 19 for a 10-level PrC before he can take his first epic assassin level (where his caster level will be 20, almost equivalent to the steady straight 21st level wizard with a CL of 21, or the 16 wiz/5 archmage with CL 22).

One of the few perks of an 11th level assassin is the ability to raise caster level above 10 (or with one certain feat, above 14). It cheapens the ability to allow it to be gotten so easily at so early a level. The epic system doesn't really reward players with enough new baubles to warrent starting to hand them out at 16th level because someone saw a way to bend the system. Compared to pre-epic, post epic play has barren choices for specialization (Prcs, feats, spell-like abilities, supernatural abilities, spells, magic items, companions/pets/familiars/golems/allies/etc.).

If you would have 11th level assassins with a CL of 20 in your game, so be it. Not in mine. It takes a lot longer to achieve such a high CL for a minor spellcasting class IMC.

Ciao
Dave
 

Remove ads

Top