Perstige class and adding to existing cating levels

The Cheese I was thinking of when I asked my question at the root message did of course incolve the mystic theurge.

Go Wiz3, Cleric 3 and then Mystic Theurge 1. That's a pretty much standard thing.

Then take Geomancer. Geomancer says that it improves a spell casting class you possessed before taking geomancer (it doesn't say divine or arcane). So I was wondering about applying the geomancer spell up to the Mystic Theurge, which in turn gives two spell ups (which would then apply to wiz/clr).

Just max out geomancer from then on for 10 levels. Geomancer gives far more juicy ablities than MT, (drift, ley lines, combine class features). At 13th level (Wiz3, Clr3, MT1, Geomancer6) you would have full mix of abilities for all spells. Wearing heavy armour and casting arcane with no failure chance, using best stat bonus for DC's etc.
 

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Veril said:
The Cheese I was thinking of when I asked my question at the root message did of course incolve the mystic theurge.

Go Wiz3, Cleric 3 and then Mystic Theurge 1. That's a pretty much standard thing.

Then take Geomancer. Geomancer says that it improves a spell casting class you possessed before taking geomancer (it doesn't say divine or arcane). So I was wondering about applying the geomancer spell up to the Mystic Theurge, which in turn gives two spell ups (which would then apply to wiz/clr).

Just max out geomancer from then on for 10 levels. Geomancer gives far more juicy ablities than MT, (drift, ley lines, combine class features). At 13th level (Wiz3, Clr3, MT1, Geomancer6) you would have full mix of abilities for all spells. Wearing heavy armour and casting arcane with no failure chance, using best stat bonus for DC's etc.

Mystic Theurge advances other classes casting, but it doesn't have its own casting to advance. So that doesn't work.

Its the classes with their own spell lists that you can use this sort of thing on (e.g. Sublime Chord, Ur Priest, Apostle of Peace, Divine Crusader, Suel Arcanamach, etc).
 

ElectricDragon said:
Stuff....

No matter how you turn it, if you consider a Mystic Theurge with Assassin spell progression to be only remotely related to an Epic caster, you seem to have a slight problem with the basic workings of the game. While this is possibly stretching the core rules just a wee little bit, it is nothing to worry about.

Mystic Theurge will grant you good versatility & weak combat performance, since you'll be lacking high-level spells over most of the game.

Taking Assassin as your arcane progression will further decrease your power - you'll build an abysmally weak character, nothing else. Why penalize the player? He/She has already managed and shot herself in the foot with a cal. .50 Desert Eagle. I guess that's enough pain to handle.

And, lo and behold, your super-powerful & terribly unbalanced Assassin spells might end up with a CL close to your actual HD! Now if ever I saw something broken, it was this!

Honestly, there are several ways to get up the caster level of minor casters (like the Hexblade/Abjurant Champion, just to name one. Is that "Sneaking into Epic" as well?) There's nothing spectacular about it. It's not sneaking/bending/whatever, it's simply part of the system.

Face it man, your point is a personal view, not an argument.

Sneaking into Epic because you managed to get an Assassin CL of 19 by level 20.
I still stand in awe.
 
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I don't know if it's an official rule, but I've never allowed a PrC to advance a class where it said "+1 to existing spellcasting class." (arcane, divine, etc) I would allow a PrC to advance a class that had a specific spell list and spell progression, however.

At least logically, to use the OP's example, the Mystic Theurge is not a spellcasting class. It is a class which enhances the spellcasting of a divine and arcane class. Thus, classes which say "+1 to existing spellcasting class" do not apply to Mystic Thuerge because Mystic Theurge is not a spellcasting class in its own right. For example, although the prereqs make it impossible ... if you were unable to cast spells in the first place, Mystic Theurge would not allow you to be able to. It would enhance something that isn't there to begin with. Thus, it would enhance nothing.



Now, as to the side debate, I personally think that advancing a PrC casting ability beyond it's written abilities before level 20 is trying to be epic before it is allowed. You can't take an extra level of a PrC (I.E. 4th level of a 3-level PrC, 6th level of a 5-level PrC, 11th level of a 10-level PrC) before character level 21. Why would you be able to get the spellcasting benefits of what that extra level would give you? Class spellcasting is balanced with the other abilities within the class. To allow spellcasting to progress unnatural introduces an element of unbalance. [However, I'm not saying that it is in all cases a horrible unbalance.]
 

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