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*Pathfinder & Starfinder
PF 2 Demo- Curiosity wins out
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<blockquote data-quote="CapnZapp" data-source="post: 7939075" data-attributes="member: 12731"><p>Not sure if this a new or old thread, so I might have said this already: that Ogre encounter is pretty rough. </p><p></p><p>It's from a small scenario specifically designed to sell the game. Yet it pits the 1st level heroes against a monster who easily instagibbs any hero on a critical*. Not just "knocks unconscious" but outright kills. Regardless of that hero's precautions.</p><p></p><p>Not sure I see the wisdom in that...</p><p></p><p><span style="font-size: 12px">*) the pregen heroes in the module itself have 15, 16, 17 or 19 hp and thus die instantly on taking as little as 30 damage. An Ogre deals (1d10+7)x2+1d10 damage on a crit, which easily amounts to more than 30 points (its maximum is 44). This doesn't only happen on rolling a natural 20 in Pathfinder 2 - anytime the Ogre beats the hero's AC by ten points or more its a critical. With a +12 attack modifier against a typical AC of 17 that happens on a roll of 15, 16, 17, 18, 19 and 20.</span></p><p></p><p>I don't mind a regular game pitting a fresh set of heroes against a lethal monster. But this is specifically a demo game you run to entice new players. Not sure getting turned into bloody pulp <strong>without having done anything wrong</strong> is the best way to achieve that...</p><p></p><p>Normally a single foe two levels above yours is a reasonable challenge. A Moderate one in fact, which is nothing to concern ourselves with. But there's nothing normal about <strong>this</strong> encounter. The Ogre packs one of the most brutal level 3 criticals, and the heroes are at their most fragile at first level. I submit the dev didn't think things through here. It would have made a lot more sense to feature a fight against a River Drake or a Lion or something with a significantly lower chance of dealing ~35 damage in a single blow. Not to mention using two creatures instead of one (which would remove the instagibb risk entirely), I dunno an Orc Brute riding a Warg maybe.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7939075, member: 12731"] Not sure if this a new or old thread, so I might have said this already: that Ogre encounter is pretty rough. It's from a small scenario specifically designed to sell the game. Yet it pits the 1st level heroes against a monster who easily instagibbs any hero on a critical*. Not just "knocks unconscious" but outright kills. Regardless of that hero's precautions. Not sure I see the wisdom in that... [SIZE=3]*) the pregen heroes in the module itself have 15, 16, 17 or 19 hp and thus die instantly on taking as little as 30 damage. An Ogre deals (1d10+7)x2+1d10 damage on a crit, which easily amounts to more than 30 points (its maximum is 44). This doesn't only happen on rolling a natural 20 in Pathfinder 2 - anytime the Ogre beats the hero's AC by ten points or more its a critical. With a +12 attack modifier against a typical AC of 17 that happens on a roll of 15, 16, 17, 18, 19 and 20.[/SIZE] I don't mind a regular game pitting a fresh set of heroes against a lethal monster. But this is specifically a demo game you run to entice new players. Not sure getting turned into bloody pulp [B]without having done anything wrong[/B] is the best way to achieve that... Normally a single foe two levels above yours is a reasonable challenge. A Moderate one in fact, which is nothing to concern ourselves with. But there's nothing normal about [B]this[/B] encounter. The Ogre packs one of the most brutal level 3 criticals, and the heroes are at their most fragile at first level. I submit the dev didn't think things through here. It would have made a lot more sense to feature a fight against a River Drake or a Lion or something with a significantly lower chance of dealing ~35 damage in a single blow. Not to mention using two creatures instead of one (which would remove the instagibb risk entirely), I dunno an Orc Brute riding a Warg maybe. [/QUOTE]
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PF 2 Demo- Curiosity wins out
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