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PF 2 Demo- Curiosity wins out
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<blockquote data-quote="CapnZapp" data-source="post: 7941407" data-attributes="member: 12731"><p>He means that a PF2 character can potentially move three times her Speed; which is <strong>much</strong> more mobile than in most other editions. Add that few enemies have attacks of opportunity and you have a new tactic!</p><p></p><p>Move 35 ft forwards, whack, move 35 ft back - is a perfectly viable build in PF2 against monsters with Speed 30. This steals one action from the monster each round, a much bigger deal than you'd think.</p><p></p><p>In 5E you can of course also gain Speed 35. But you only get to move it once (if you also want to take a whack), which limits you to:</p><p></p><p>Move 15 ft forwards, whack, move 20 ft back - significantly less impressive, given how the monster will simply move back within melee, and whale on you just like if you didn't move at all. And likely whack you for free using an Attack of Opportunity as well.</p><p></p><p>Zapp</p><p></p><p>PS. Not talking about specialist builds here. The way Speed interacts with the Action system is a fundamental change in how PF2 works compared to most other editions of D&D games.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7941407, member: 12731"] He means that a PF2 character can potentially move three times her Speed; which is [B]much[/B] more mobile than in most other editions. Add that few enemies have attacks of opportunity and you have a new tactic! Move 35 ft forwards, whack, move 35 ft back - is a perfectly viable build in PF2 against monsters with Speed 30. This steals one action from the monster each round, a much bigger deal than you'd think. In 5E you can of course also gain Speed 35. But you only get to move it once (if you also want to take a whack), which limits you to: Move 15 ft forwards, whack, move 20 ft back - significantly less impressive, given how the monster will simply move back within melee, and whale on you just like if you didn't move at all. And likely whack you for free using an Attack of Opportunity as well. Zapp PS. Not talking about specialist builds here. The way Speed interacts with the Action system is a fundamental change in how PF2 works compared to most other editions of D&D games. [/QUOTE]
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