PFS #30: Cassomir's Locker

"Humans down here must have a link to derros," Kronk replies. "Like the other one," and motions with his head in the direction the other one should be. "Don't like it down here, it's a bit ... - ... iffy."
 

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"You're a bit iffy," she growls.

[sblock=OOC]I'm gonna cut the conversation short here; I think it's a little unrealistic for us to be chatting in the middle of tac. :3[/sblock]
 

Kronk justs responds with a big toothy grin.

[sblock=OOC]But nice RP... - in the middle of the action, as long as the GM doesn't scream at us.... [/sblock]
 

Upon hearing his fellow Pathfinders' alarming conversation, Jalil half draws his bow and prepares for the worst . . .

OOC: No one's actually moved into the room yet, right?
 



Kronk reacts quickly and manages to get into position to hurl a stone from his sling at the man moving towards the grate as Jalil keeps an arrow readied as he waits for an opportunity to get into better position. The stone glances off the man's leather armor with a thud, causing the struck man to cringe a little as he works to get closer to the grate and brings his quarterstaff up to a more defensive position. He seems alert to any coming around or over the dam.

Kayleigh also stands ready, bringing her sword up as she exchanges hurried conversation with Kronk over the loosed stone. She does move to a position to more clearly see the room ahead and gauge the terrain.

Miryam moves by the dam and tries to stick to the shadowed corners as the lone torch on the far wall flickers about. Despite her movements the leather armored man seems to notice her as she sneaks through the shadows, though he continues to just hold his ground.

Pavanna, moves quickly across the plank and makes her way further up the wall opposite of Miryam. The leather armored man's glances seem to indicate that he is also aware of her approach as well.


[sblock=OOC]

Kayleigh, the room drops down about 3' or so from the ledges behind the dam.

Party Health

Kronk: Unharmed
Jalil: Unharmed
Kayleigh: Unharmed
Miryam: Unharmed
Pavanna: Unharmed
Evrand: Unharmed

Enemy Health

Leather Armored Man: Slightly Wounded

[sblock=Updated Map]
sewers.png

[/sblock]


[sblock=Dice Rolls]
Enemy Init -- 1d20+2=12
Perception Check -- 1d20+2=16
[/sblock]

[/sblock]
 

Jalil crosses the sewer on the board and moves to a more advantageous position. His bow is still held ready, but he continues to hold fire.

[sblock=Actions]Move to the square just east of the dam (where it'll look like the rat mosaic crapped out his icon :D). Hold action, fire at the start of hostilities on the part of the leather armored man.[/sblock]
 



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