PFS #30: Cassomir's Locker

"Aye, Kayleigh's got the way of it," Evrand observes as he heads northward following behind Jalil. "We'll see what lies further on." As he walks, he keeps an eye on the path ahead for any sign of danger.

OOC: Yikes--I see I missed a round--sorry about that!
 
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Jalil and Miryam take another look about the room before following to the north. While not finding any crates in this damp chamber, they do discover that the small humanoid husk wrapped in webs appears to still be carrying some gear. Carefully cutting the body away from the webs they find two potions, leather armor, short sword, a repeating light crossbow and 10 bolts that seem coated in some form of liquid.

Kayleigh, already well ahead of the others, followed by Evrand find themselves at a junction. The way ahead appears to be a dead end, the way to the right appearing to lead deeper into the sewers. It appears that someone or something has laid several wooden planks across the sewage filled ditches at various points. The air hangs heavy with the stench of sewer.

[sblock=OOC]

Evrand, no worries on missing a round. Since Jalil's arrow brought the spider down I opted to keep things moving forward.

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"Hold a moment, Kayleigh! We've found some gear that's potentially useful!"

Jalil looks over the poor victim's gear and begins loading it up. "Miryam, Kronk . . . care to carry part of this? And are either of you handy with identifying potions?" As he speaks, he shifts his gaze to examine the gear for magical emanations.

OOC: Detect Magic
 

Kronk studies the remains of the spider after looking through the tangled webs in the room finding nothing more than several husks of oversized rats tangled in them.

Jalil begins sorting the equipment he found on the smaller derro body and then says several words allowing him to sense the presence of magical items amongst it. Only the vials of dark blue potion radiates faint magic.

[sblock=OOC]

Faint Conjuration magic from the dark blue potions.

Identifying Potions: In addition to the standard methods of identification, PCs can sample from each container they find to attempt to determine the nature of the liquid inside with a Perception check. The DC of this check is equal to 15 + the spell level of the potion (although this DC might be higher for rare or unusual potions).

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Evrand hears Jilal's call from the room where they had just been. "I suppose it mightn't be a bad idea to check into what they've found." So saying, he dashes back over to where the others are. Seeing the bolts with their liquid coating, he turns to Kronk and Jilal. "What would you two wager that coating is?" he inquires of the two men he deems most likely to be able to determine such things.
 


Kronk takes a very small sip of one of the potion vials. The slightly sweet taste is instantly familiar to him as a potion of healing.

[sblock=OOC]

Two potions of cure moderate wounds.

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Pavanna watches everyone's actions transpire. She reaches down to her belt and activates the wayfinder, causing it to illuminate with magical light.

"Jalil, you'll want to follow Kayleigh at a short distance. That way, whatever attacks her down here will give you a few shots at it while it's eating her, " Pavanna snorts then walks north along the far wall stopping at the opposite edge of the path west of Kayleigh's current position.
 

Jalil snorts slightly at Pavanna's tone, but is far too smart to ignore sound advice . . . and while Sarenrae doesn't care over-much for the Prince of Darkness, the two have worked together before.
 

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