PFS #41: Crypt of Fools


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Kronk tries to hit the right notes and after several tries the pathfinders hear a click and small compartment opens just beneath the inscribed 'I' that contains a piece of parchment. Pulling it out and opening it reveals an unsual pattern of circles across the page.

[sblock=Parchment]
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Kronk looks astomished, "whow, a bard got lost on me." Looking at the parchment he adds, "wondering, if we missed something at the statue."
 

[sblock=OOC]Sorry! My mind derped! xD [/sblock]

Isandra is quite impressed when the compartment opens up with the song. "Wow, I wouldn't have thought of that." she examines the map. "Clearly this is just part of a larger puzzle. We should then check back the statue too. There might be another clue hidden within. What's the closest to us right now?"
 


Karasu claps his hands at Kronk's performance. "Well done!" Looking over the parchment with his fellow Pathfinders, Karasu looks at his right hand for a moment then back at the paper. Then without trying to seem completely obvious he tries to study Isandra's hands. "Errrrp, five also" he mutters to himself. "Is it a paw of some kind of beast Kalenth?"

"If the Abbey is caka-oser Karasu should search there next, but Karasu definitely need to go back to the Prison."
 

[sblock=OOC]

I have updated the first post with a Resources section to hold a copy of the city map and the clues you find along the way. Should make it a little easier than having to search this thread to keep track of them all.

I updated the Cassomir Map with some locations. You are at area 3 at the moment.

[sblock=Updated Cassomir Map]
cassomir.jpg

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With the parchment from the Hall of Records in hand the group discusses their next move and Karasu suggests heading to the Quickfall Abbey. Setting off through the streets of Cassomir the group soon finds themselves at the Quickfall Abbey.

The Quickfall Abbey is a series of towers that have fallen into ruin with several retaining walls still standing. Again using the painting as reference you see it depicts a retaining wall that shores up parts of the ruined Abbey. Dozens of angry derros smash brightly painted urns against the retaining wall while a lone figure frantically attempts to push down an obviously barred door in the middle of the wall.

[sblock=OOC]

Karasu suggested the next place to visit, so I am assuming the group agrees with him.

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Isandra will check around the remaining wall for any indication of another letter engraved in the stone, specially where the man is pushing down the barred door. "What do you think the brightly painted urns are?" she asks as she investigate the wall.

If she finds nothing, she will cast detect secret doors with the wand.
 

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