PH3 Playtest Race: Wilden

What did Oren ever do to you to deserve such hat of no limit?
She must die. All of them must die.

oren.jpg
 

log in or register to remove this ad

I have read zero letters found in the print of this preview: but wilden?

That is a brutally uninspiring name. Terrible. Making up a word would be better. Just bad.
 

yeah the name is bad. Can we please stop having W-names for classes and races?

I wanna see an Arborean race statted up.
 


And we very much needed a race that made natural guardian druids and actually had primal ties (cause right now dwarves are some of the best druids and shamans!).
 

Here's an idea: drop Hardy Form and make the racial Defense bonus dependent upon the aspect chosen. Aspect of the Destroyer gets a bonus to Fortitude, Aspect of the Hunter gets a bonus to Reflex, and Aspect of the Ancient gets a bonus to Will.

That way changing aspects has more of an impact besides just determining which Encounter power you get to use.
 


The race is a little out there, but I actually like them a lot (never looked at the core 3E race books).

The article seems more like a preview than a playtest though.
 

Also, identical racial stat bonuses to a dwarf are stepping on the poor dwarf's toes, and the bonus to one defense of choice only hurts the dwarf even more. The racial powers are also in my opinion a bit too good. They're like enhanced versions of other racial powers or class features (the Ancients power in particular is stepping on Eladrin toes).

You do know that there's only like 15 total stat combos possible, right? There will be more guys with Con/Wis as time goes on. A specific race being the only one to have a particular combo is a sacred cow that is dead and deep fried.

Here's an idea: drop Hardy Form and make the racial Defense bonus dependent upon the aspect chosen. Aspect of the Destroyer gets a bonus to Fortitude, Aspect of the Hunter gets a bonus to Reflex, and Aspect of the Ancient gets a bonus to Will.

That way changing aspects has more of an impact besides just determining which Encounter power you get to use.

I agree with this. I'd even go so far as to say that maybe they should get one other situational bonus for each Aspect that only works when in that Aspect.
 

Here's an idea: drop Hardy Form and make the racial Defense bonus dependent upon the aspect chosen. Aspect of the Destroyer gets a bonus to Fortitude, Aspect of the Hunter gets a bonus to Reflex, and Aspect of the Ancient gets a bonus to Will.

That way changing aspects has more of an impact besides just determining which Encounter power you get to use.
Interesting, but I'd argue against this. I'd prefer not to have to rejigger my defense numbers each time I take an extended rest. Not a huge deal, but it's one of those things I find annoying.
 

Remove ads

Top