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*Dungeons & Dragons
PHB 2024 Is Hilariously Broken. Most OP of All Time?
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<blockquote data-quote="NotAYakk" data-source="post: 9480800" data-attributes="member: 72555"><p>"Similar"? I showed it was significantly less damage than 2014 XBE build.</p><p></p><p>So it is less OP than 2014. Which answers the question "no, 2024 PHB is not the most OP of all time".</p><p></p><p>And I also demonstrated that it isn't significantly outdamaging a really obvious "I am a fighter and I carry a big sword" build.</p><p></p><p>How about a 18 dex naked monk? 4d8+16 per round is 34 DPR at level 5. This "most OP" build does ... 48, 40% more than a monk that did absolutely nothing except get 18 dexterity.</p><p></p><p>Lets try Ranger 1 without the dagger or tavern brawler? That drops turn 1 damage down to 24, and turn 2+ is up to 48.</p><p></p><p>Nick trick gives +8 DPR with hunter's mark (every round), so 42/56/56</p><p></p><p>Doing fighter 1 instead of ranger 1 (for TWF) means the dagger nick is full damage, meaning you do 5d8+20 every round (42.5). Not as strong as ranger 1 hunter's mark splash. And you can get that full damage on nick by going ranger 2 anyhow.</p><p></p><p>Tavern brawler doesn't add much; 0.44 per unarmed attack. I guess you are just trying to stack some extra?</p><p></p><p>But I'm still not seeing the OP.</p><p></p><p>Lets try level 12ish? Monk 11/Ranger 1. HM round 1, dagger with nick.</p><p>Attack action: 1d10+1d6+5 x2 + 1d10+1d6 nick (37)</p><p>Flurry: 1d10+1d6+5 x3 (42)</p><p></p><p>Over 3 rounds that is 37*3+42*2, or 65 DPR. There is going to be 2-4 extra DPR from tavern brawler (at best).</p><p></p><p>Now, our naive level 12 Fighter with a greatsword, GWM and GWF style. 20 strength.</p><p>Attack action: 2d6(8)+9 for 17 per swing. 3 swings is 51 damage per action.</p><p>1 action surge over 3 rounds is 68 DPR.</p><p>6,3,3 attacks with 5% crit chance is a 26.5%, 14.3%, 14.3% chance of a crit, summing to 0.55 bonus action attacks.</p><p>Total DPR is 71.1.</p><p></p><p>I didn't use a subclass here (and neither did the monk/ranger), maybe there is something quirky that breaks stuff. But I'm not seeing it.</p><p></p><p>I mean, the nick combined with the dagger die size upgrade combined with the ranger splash for hunter's mark are all reasonably efficient ways to boost damage. I'm just missing the OP bit; we get something that is doing less than 50% more damage than a completely naive build, and doesn't outclass clear alternatives.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 9480800, member: 72555"] "Similar"? I showed it was significantly less damage than 2014 XBE build. So it is less OP than 2014. Which answers the question "no, 2024 PHB is not the most OP of all time". And I also demonstrated that it isn't significantly outdamaging a really obvious "I am a fighter and I carry a big sword" build. How about a 18 dex naked monk? 4d8+16 per round is 34 DPR at level 5. This "most OP" build does ... 48, 40% more than a monk that did absolutely nothing except get 18 dexterity. Lets try Ranger 1 without the dagger or tavern brawler? That drops turn 1 damage down to 24, and turn 2+ is up to 48. Nick trick gives +8 DPR with hunter's mark (every round), so 42/56/56 Doing fighter 1 instead of ranger 1 (for TWF) means the dagger nick is full damage, meaning you do 5d8+20 every round (42.5). Not as strong as ranger 1 hunter's mark splash. And you can get that full damage on nick by going ranger 2 anyhow. Tavern brawler doesn't add much; 0.44 per unarmed attack. I guess you are just trying to stack some extra? But I'm still not seeing the OP. Lets try level 12ish? Monk 11/Ranger 1. HM round 1, dagger with nick. Attack action: 1d10+1d6+5 x2 + 1d10+1d6 nick (37) Flurry: 1d10+1d6+5 x3 (42) Over 3 rounds that is 37*3+42*2, or 65 DPR. There is going to be 2-4 extra DPR from tavern brawler (at best). Now, our naive level 12 Fighter with a greatsword, GWM and GWF style. 20 strength. Attack action: 2d6(8)+9 for 17 per swing. 3 swings is 51 damage per action. 1 action surge over 3 rounds is 68 DPR. 6,3,3 attacks with 5% crit chance is a 26.5%, 14.3%, 14.3% chance of a crit, summing to 0.55 bonus action attacks. Total DPR is 71.1. I didn't use a subclass here (and neither did the monk/ranger), maybe there is something quirky that breaks stuff. But I'm not seeing it. I mean, the nick combined with the dagger die size upgrade combined with the ranger splash for hunter's mark are all reasonably efficient ways to boost damage. I'm just missing the OP bit; we get something that is doing less than 50% more damage than a completely naive build, and doesn't outclass clear alternatives. [/QUOTE]
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