Yaarel
🇮🇱 🇺🇦 He-Mage
It’s still not just flavor. Again, Unarmed Strikes as weapons makes the Dueling fighting style non-functional and makes the dual-wielder Feat always on. It causes various unintended interactions in terms of actual mechanical effect, not just flavor. And again, by the time they caught it, it was too late to change the name of “melee weapon attacks.” I’m sure if WotC could go back and launch 5e again with the benefit of hindsight, the attack types would be like “melee/ranged spell attack” and “melee/ranged martial attack” or something to remove the weirdness of unarmed strikes being “melee weapon attacks” without being weapons. But unarmed strikes being weapons makes the rules function counter to design intent.
When unarmed strike is a weapon, the Dueling Fighting Style works exactly correctly.
If you have a sword ‘in your hand’, and dont ‘wield’ the unarmed strike, then you get the +2 damage bonus to the sword attacks.
Dueling works exactly the way it should, when unarmed strike is a weapon.
Last edited: