Zardnaar
Legend
Over on the Greyhawk type threads there's arguements about what races are allowed etc.
I actually don't mind most races as long as they make sense for the setting. No Drow on Darksun for example.
So here's the deal. The basic idea is to brainstorm a setting incorporating all of the PHB races built from the ground up.
Up to 4 other non PHB races can be added, doesn't matter what they are but the idea is to give the PCs a reasonable selection but without 30 or 49 races.
You are allowed to borrow concepts from other world's so if you like Eberrons Halfling s steal them.
Some thoughts.
Humans.
No real explaination needed.
Dwarves.
Dwarves are similar to ye olde D&D but they have gunpowder.
Elves.
High elves are not exactly nice but not outright evil. They're imperialists but they're motivated by the usual human motivations not evil Denon Lord or whatever. Wood elves are your more traditional CH tree huggers or Savannah elves.
Halflings.
Darksun and Eberron have the best ones, I would steal them
Dragonborn and Tieflings.
Might steal the 4E background here. Arkhosia might be like Rome.
Drow
Probably have them come from the sgadow lands or even another plane. Maybe good aligned, non Lolthites, sorcery and divine souls as the mechanics no longer lend themselves to wizards and clerics.
Half Orcs
Maybe Eberron style Orcs get away from the olde horde.
Gnomes. Maybe artificers but not insane like Dragonlance. Not comic relief.
Hal Elves. Out number Elves, very common in the Elven lands humans got used for erm pleasure.
I actually don't mind most races as long as they make sense for the setting. No Drow on Darksun for example.
So here's the deal. The basic idea is to brainstorm a setting incorporating all of the PHB races built from the ground up.
Up to 4 other non PHB races can be added, doesn't matter what they are but the idea is to give the PCs a reasonable selection but without 30 or 49 races.
You are allowed to borrow concepts from other world's so if you like Eberrons Halfling s steal them.
Some thoughts.
Humans.
No real explaination needed.
Dwarves.
Dwarves are similar to ye olde D&D but they have gunpowder.
Elves.
High elves are not exactly nice but not outright evil. They're imperialists but they're motivated by the usual human motivations not evil Denon Lord or whatever. Wood elves are your more traditional CH tree huggers or Savannah elves.
Halflings.
Darksun and Eberron have the best ones, I would steal them
Dragonborn and Tieflings.
Might steal the 4E background here. Arkhosia might be like Rome.
Drow
Probably have them come from the sgadow lands or even another plane. Maybe good aligned, non Lolthites, sorcery and divine souls as the mechanics no longer lend themselves to wizards and clerics.
Half Orcs
Maybe Eberron style Orcs get away from the olde horde.
Gnomes. Maybe artificers but not insane like Dragonlance. Not comic relief.
Hal Elves. Out number Elves, very common in the Elven lands humans got used for erm pleasure.