Hexblade is a 'selfish' class, not one that concered with aiding his allies. My suggestion turns a small boost and big liability for the hexblade [familiar, aka XP draining bulleye] into a modest boost with little drawback [Bad luck kitty that dispel puts to sleep for a day]. Having the penalty apply to all foes really makes it strong, as in not taking it is foolish since it is comparable to the actualy hexy's curse. Having to Ritutally Sacrifice your familiar and accept the XP loss would still be well worth the way the PHB2 D.C. works.wayne62682 said:or he might use frankthedm's point but he finds it a little odd that it would only benefit me, so hopefully he'll let it be as it is.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.