D&D General Pick a Theme

Eberron, if only because I just finished reading Rising from the Last War and would like to try playing an artificer in an Eberron campaign. (I might eventually be willing to run an Eberron game, but I'd like to get a campaign or two under my belt as a player first.)
 

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Rather not have warforged and Artificer's in a naval game. Warforged don't breathe and I don't really want to mix magitech with sailboats.
Who said anything about water?

Sky pirates FTW!

(and it's really quite easy to come up with characters who don't need to breathe or can hold their breath for an extended period. It's much the same as flying - I wouldn't design a 5e encounter on the assumption that the PCs can't fly, and I wouldn't build an encounter on the assumption that everyone has to breathe).
 
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Who said anything about water?

Sky pirates FTW!

(and it's really quite easy to come up with characters who don't need to breathe or can hold their breath for an extended period. It's much the same as flying - I wouldn't design a 5e encounter on the assumption that the PCs can't fly, and I wouldn't build an encounter on the assumption that everyone has to breathe).

Owned Skies of Arcadia years ago. N
Thought about an airworld type game before.
 


Sky Vikings of Greyhawk!
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