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Pineapple Express: Someone Is Wrong on the Internet?
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<blockquote data-quote="Retreater" data-source="post: 9413510" data-attributes="member: 42040"><p>Well, <em>kinda...</em></p><p></p><p>I got the core books from the initial Kickstarter. </p><p>After the OGL debacle, when my ire towards WotC was at its height, I was too angry to even look at an official 5e product. Luckily, my 5e game at the time was finishing up its Original Adventures: Isle of Dread campaign. With the massive amount of treasure from that adventure, they were ready to move on to another quest. I picked Necropolis from Frog God (the 5e update of the Gary Gygax adventure). </p><p>At that point, I kept Level Up behind my screen. I didn't use a single WotC product, though my players continued with their 5e characters. And I think they completely overpowered Necropolis, largely because of the Monty Haul nature of OAR: Isle of Dread - and its gold piece awards not being in line with the magic item economy of Level Up. And they overpowered Necropolis until they got cocky and completely fell into a trap and had a TPK. </p><p>As far as where to go from here, I am wrapping up running a PF2e adventure path and a 9 month campaign in D&D 4e. I need something even less complex than 5e to recharge my batteries. </p><p>If I ever want to go back to a 5e-like game, I'll likely do Level Up. I haven't used an official WotC 5e product since the OGL debacle. (In fact, I've sold most of them to a used book store.)</p></blockquote><p></p>
[QUOTE="Retreater, post: 9413510, member: 42040"] Well, [I]kinda...[/I] I got the core books from the initial Kickstarter. After the OGL debacle, when my ire towards WotC was at its height, I was too angry to even look at an official 5e product. Luckily, my 5e game at the time was finishing up its Original Adventures: Isle of Dread campaign. With the massive amount of treasure from that adventure, they were ready to move on to another quest. I picked Necropolis from Frog God (the 5e update of the Gary Gygax adventure). At that point, I kept Level Up behind my screen. I didn't use a single WotC product, though my players continued with their 5e characters. And I think they completely overpowered Necropolis, largely because of the Monty Haul nature of OAR: Isle of Dread - and its gold piece awards not being in line with the magic item economy of Level Up. And they overpowered Necropolis until they got cocky and completely fell into a trap and had a TPK. As far as where to go from here, I am wrapping up running a PF2e adventure path and a 9 month campaign in D&D 4e. I need something even less complex than 5e to recharge my batteries. If I ever want to go back to a 5e-like game, I'll likely do Level Up. I haven't used an official WotC 5e product since the OGL debacle. (In fact, I've sold most of them to a used book store.) [/QUOTE]
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