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Pineapple Express: Someone Is Wrong on the Internet?
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<blockquote data-quote="Ryujin" data-source="post: 9488324" data-attributes="member: 27897"><p>Our DM was a pretty role playing intensive guy so not having someone with interaction skills was a necessity. I took a CHA based caster so that I could fill the role and then MCed into Bard to make it really pay off. A few Rituals really beef up the interaction abilities. As in make them pretty much broken. With the combination of Skills and Rituals I filled in all the blanks left by all the fire eating characters. Even our Cleric concentrated more on combat than he did healing.</p><p></p><p></p><p>I well remember how DragonQuest could be easily broken, for combat. Just keep making up Summoner characters until you got one who summoned a greater demon to train you in the combat skills of your choice and suddenly you were a virtual god. As a result you could take time to train in literally anything else.</p><p></p><p>I think that TORG was rather unique in that all of the published material required skills other than combat in order to succeed. I lost one of my favourite characters when I forgot that and tried to get into a knife fight with a wannabe High Lord, when interaction skills could have been used to "unskill" him from his ridiculously high skill adds in combat abilities.</p><p></p><p>(OK, I really lost the character because one of the other PCs turned coat because "It's what my character would do" at a critical point, but I did dumb thing first.)</p></blockquote><p></p>
[QUOTE="Ryujin, post: 9488324, member: 27897"] Our DM was a pretty role playing intensive guy so not having someone with interaction skills was a necessity. I took a CHA based caster so that I could fill the role and then MCed into Bard to make it really pay off. A few Rituals really beef up the interaction abilities. As in make them pretty much broken. With the combination of Skills and Rituals I filled in all the blanks left by all the fire eating characters. Even our Cleric concentrated more on combat than he did healing. I well remember how DragonQuest could be easily broken, for combat. Just keep making up Summoner characters until you got one who summoned a greater demon to train you in the combat skills of your choice and suddenly you were a virtual god. As a result you could take time to train in literally anything else. I think that TORG was rather unique in that all of the published material required skills other than combat in order to succeed. I lost one of my favourite characters when I forgot that and tried to get into a knife fight with a wannabe High Lord, when interaction skills could have been used to "unskill" him from his ridiculously high skill adds in combat abilities. (OK, I really lost the character because one of the other PCs turned coat because "It's what my character would do" at a critical point, but I did dumb thing first.) [/QUOTE]
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