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Pineapple Express: Someone Is Wrong on the Internet?
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<blockquote data-quote="Ryujin" data-source="post: 9488397" data-attributes="member: 27897"><p>I still had to burn points on INT, WIS, and DEX if the character was going to be at all survivable. STR as dump stat but even that could only be so low, if I didn't want to be constantly encumbered just with basic gear.</p><p></p><p>I really wish that we had taken the time to play the Amber diceless RPG, when we all bought it, but that sadly never came to pass.</p><p></p><p>In the group I played with we ended up with both a Were Tiger (me) and a Giant. Parry/Ripost/Disarm was the bane of my existence, but claws could not be "disarmed", short of literal dis-arm-ing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>We found that the cards made us think outside the box, so had fun with that aspect as well.</p><p></p><p>Especially not when you're playing a Nile Empire Mystery Man, with Super Dex, Super Spirit, and Super Firearms Skill, then do the dumb thing of getting into melee combat with said heavyweight.</p><p></p><p>Most of the characters that I played were real glass cannons. Even so the most memorable event from our years of playing was when my Elven Monk disconnected in a Nippon Tech zone, in a garage full of security guards armed with SMGs. Seven or 8 rolls to reconnect that all came up as a 1 on a D20 later and the character was barely winded. GM ruled that my shield was toast though. Always carry your cover WITH you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ryujin, post: 9488397, member: 27897"] I still had to burn points on INT, WIS, and DEX if the character was going to be at all survivable. STR as dump stat but even that could only be so low, if I didn't want to be constantly encumbered just with basic gear. I really wish that we had taken the time to play the Amber diceless RPG, when we all bought it, but that sadly never came to pass. In the group I played with we ended up with both a Were Tiger (me) and a Giant. Parry/Ripost/Disarm was the bane of my existence, but claws could not be "disarmed", short of literal dis-arm-ing ;) We found that the cards made us think outside the box, so had fun with that aspect as well. Especially not when you're playing a Nile Empire Mystery Man, with Super Dex, Super Spirit, and Super Firearms Skill, then do the dumb thing of getting into melee combat with said heavyweight. Most of the characters that I played were real glass cannons. Even so the most memorable event from our years of playing was when my Elven Monk disconnected in a Nippon Tech zone, in a garage full of security guards armed with SMGs. Seven or 8 rolls to reconnect that all came up as a 1 on a D20 later and the character was barely winded. GM ruled that my shield was toast though. Always carry your cover WITH you ;) [/QUOTE]
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