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Pineapple Express: Someone Is Wrong on the Internet?
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<blockquote data-quote="Thomas Shey" data-source="post: 9489085" data-attributes="member: 7026617"><p>Well, that wasn't a small element anyway; Agility effected both offense and defense so over and above the benefit of it to avoid being hit, it was also a significant offense booster. Its not been an uncommon design issue across games, especially of that period that the dexterity equivalent is, if not a god, at least a powerful archon (and one of the reasons its hard to build attributes to a unitary cost in build systems; you're much better off if you don't want to peel of elements of some of them to have attributes have different costs).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9489085, member: 7026617"] Well, that wasn't a small element anyway; Agility effected both offense and defense so over and above the benefit of it to avoid being hit, it was also a significant offense booster. Its not been an uncommon design issue across games, especially of that period that the dexterity equivalent is, if not a god, at least a powerful archon (and one of the reasons its hard to build attributes to a unitary cost in build systems; you're much better off if you don't want to peel of elements of some of them to have attributes have different costs). [/QUOTE]
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