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Pineapple Express: Someone Is Wrong on the Internet?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9631789" data-attributes="member: 18"><p>I think you're missing his point - you're listing class vs class, not system vs system, not "what you need to know to play". As such, a bunch of things you list separately for 4E do actually have 1E equivalents you didn't list. Not all of them - 4E is more complex, but because it's extremely consistent, it's not actually harder to play for most people.</p><p></p><p>4E also attempts to mitigate complexity by limiting the number of abilities you can know at any given time, so the "more crunch at every level" thing isn't really true.</p><p></p><p>Unfortunately 4E also tended to make higher-level powers more complicated, and/or be more likely to be Instant or a Reaction or w/e, which bogged the game down in combat.</p><p></p><p>(Speaking personally, I found it no harder to onboard someone entirely new to TTRPGs to 4E than 2E, which is interesting to me.)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9631789, member: 18"] I think you're missing his point - you're listing class vs class, not system vs system, not "what you need to know to play". As such, a bunch of things you list separately for 4E do actually have 1E equivalents you didn't list. Not all of them - 4E is more complex, but because it's extremely consistent, it's not actually harder to play for most people. 4E also attempts to mitigate complexity by limiting the number of abilities you can know at any given time, so the "more crunch at every level" thing isn't really true. Unfortunately 4E also tended to make higher-level powers more complicated, and/or be more likely to be Instant or a Reaction or w/e, which bogged the game down in combat. (Speaking personally, I found it no harder to onboard someone entirely new to TTRPGs to 4E than 2E, which is interesting to me.) [/QUOTE]
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