Pirate/Seafairing Campaign - Players Wanted

Status
Not open for further replies.

log in or register to remove this ad

Frukathka said:
Well this would definetely work for me as I would interested in captaining my own ship as well.
That could be an interesting idea. Two compeating PC ships...
 


Just curious: why would they have to compete? Two Dread Pirates, each with their own ships, working together can accomplish a great deal more than just one. Imagine two ships working together to raid one ship. Both ships flank the target and get the work done in half the time.
 

Frukathka said:
Just curious: why would they have to compete? Two Dread Pirates, each with their own ships, working together can accomplish a great deal more than just one.
In the adventure you mentioned, it was 2 dread pirates racing against each other.
 


Actually before I was interupted so rudely by work....


Complicated - This difficult game is the same as Seas of Blood except with PCs competing against each other.
 

Ok then, in order to play with two ships, we would need enough DEDICATED players to fill two ships. We'll try for one to start off with ok?


'The Seas of Blood’ is a PbP with a difference. Though the players will be delving though an adventure seeking a defiante resolution, the adventure will be heavily based on the group’s decisions. What does this mean?

I’m looking for four players that can provide a special skill-set for this game. I’m not looking for people that simply respond to the GM whenever he provides a problem, nor simply talks to the other players when an adventure requires a decision. I want four players to play real people.

They must be able to shoot of in tangents, talk politics to each other, and share cake recipes. This game is based more on the players than the story, more on what you do than what I say.

IF you think that you can be a part of this dynamic group, then get a character background posted (be as liberal as you want with your history, but don’t go overboard). Many aspects of the background have been left vague at the moment (I’d like to complete my background based on character histories), and I am keen to post once the players are accepted.

There are only a handful of things to remember:
- Each of the ships (IF there is more than one) will require a set of skilled crew. I don't need shiphands, NPCs will do. Your characters will have very SPECIFIC trained jobs to do on board.
- If you think you'll have committments, even a possibility of one, in the first two weeks of play, don't apply. This is when I'll be starting the story, we'll need EVERYONE on board. If you're not interested in playing, I'm not interested in running.
- The story is more important than statistics, if you want to play a Commoner, go for it (I’ve always been partial to the Accountant myself).
- This is a game of storytelling, though there will be combat involved you will be disappointed if you design your character solely for fighting. Pack a sword though.
- Applicants must be able to post once every 1-2 days, this will be a fast-paced game so if you have holidays or you know you can’t keep up, don’t apply.
- A command of the English language. I'm really not kidding, I'm sick of reading people's posts that are poorly constructed. If you can't put in the effort, neither will I.
- I'll need assistance during start up from one of the players.....
BRONT
.....basically I'll need a decent map with civilized and non-civilized areas that is small enough but large enough....broad enough for you? I don't need a full continent, just a couple of countries and some uninhabited areas would be nice.

The logistics?
8th level characters (no need to worry about who is playing what or if you need a cleric).
35 point statistics buy.
PHB races only, Classes upon approval...NOTE: I HAVE NO BOOKS! I know most of them, but I'm half-way across the world from home, so....be prepared to detail your classes if i require.
60,000 gp starting money (anything from the PHB or DMG only).
Special Note: All characters may only possess a maximum of 4 scrolls, 6 potions and 4 permanent magic items* (all which will of course feature in your background, and the weapons will have names, thanks ;) )

I'm still working of crew logistics too. If someone can copy ship data, travel rules and naval combat onto here for me, that'd be nice. :heh:

Of course, this is assuming that I'm chosen as the DM.... :o

[sblock]*If you even think about spending all of your money to the last cent on magic items without taking into consideration other matters, god help me I will spank you. If I need to explain this concept to you, it will be in crayon.
[/sblock]

Need an example of gameplay?

 
Last edited:

If another person is needed, I'm very interested in playing. I've been wanting to do a pirate game again since the one I started went under.
 

Phoenix said:
- I'll need assistance during start up from one of the players.....
BRONT
.....basically I'll need a decent map with civilized and non-civilized areas that is small enough but large enough....broad enough for you? I don't need a full continent, just a couple of countries and some uninhabited areas would be nice.
Ok, I'll look around and get a few maps togeather in the next few days. Anyone willing to help me will be send flowers, cookies, and potentialy beer.

It looks like Frukathka and I will be the dread pirates (Anyone else is welcome to wrestle Fru for the change to be the other one, but I get to be the first one :p ).

I'm going to be a ninny and make a generaly good pirate. If Fru goes the other way, then so be it, and it might be fun. I'm just not feeling particularly evil.

Not sure how we'll split up the crews in this, if you have a preferance for a captain, mention it, and while the captains may have some input, I'm sure Pheonix can help divide us up.

I'll have a complete writeup of my character and stuff tomorow, but his name is Captain Johnathon Swoops, and he sails the Clubed Seal Moon Goddess on the high seas with his hearty crew. I'd welcome all who wish to join me.

Pheonix, I was sorta planing on taking Leadership. Should we assume that both captains will be required to take this freat to fill in skeleton screw members and such? Should we not worry about it and you'll simply grant us the extra crew members? Or, it is up to us? (Leadership is a tricky feat in general, and even worse in PbP, so just want to ask).
 

Status
Not open for further replies.

Pets & Sidekicks

Remove ads

Top