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<blockquote data-quote="GMforPowergamers" data-source="post: 6757300" data-attributes="member: 67338"><p>I want to combine the tomb of battle and the tomb of magic from 3.5... I call it the mini adjustments. The idea is based on how psionics work in 2e and 3e-3.5e at least from the publishers point of view... it's not a setting, it can be dropped into any setting, and in doing so modify the setting. The book itself (or if it goes over well series of books) is broken into 3 or 4 parts, each has 3-5 pages of fluff, 2-3 class/subclasses, maybe a race or two, and some optional rules... maybe even a viarent class. Then some would have maniuvers, or spells, and the last few pages would be based on the new realms book having 'adjusting this to fit X campaign world'</p><p></p><p>Part 1 would take the book of 9 swords, and the 4e fighter and warlord concepts and make a plug and play maneuver by level variant set of rules... in my mind it would include the warlord class, the warblade sub class for fighter, the sword sage sub class for monk, and the crusader sub class for paliden. </p><p></p><p>Part 2 would be based on Incarnum, and have a variant caster that could replace or sit next to the casters in the phb. In my perfect world it would merge wizard and warlock in feel, but have some new toys based on the 3.5 book</p><p></p><p>part 3 would be a steam punk set with an artificer and warforged and some cool rogue subclass for indeana jones want a bes.</p><p></p><p>the idea is that a DM and Player could drop them into a world, or make a world just around them...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6757300, member: 67338"] I want to combine the tomb of battle and the tomb of magic from 3.5... I call it the mini adjustments. The idea is based on how psionics work in 2e and 3e-3.5e at least from the publishers point of view... it's not a setting, it can be dropped into any setting, and in doing so modify the setting. The book itself (or if it goes over well series of books) is broken into 3 or 4 parts, each has 3-5 pages of fluff, 2-3 class/subclasses, maybe a race or two, and some optional rules... maybe even a viarent class. Then some would have maniuvers, or spells, and the last few pages would be based on the new realms book having 'adjusting this to fit X campaign world' Part 1 would take the book of 9 swords, and the 4e fighter and warlord concepts and make a plug and play maneuver by level variant set of rules... in my mind it would include the warlord class, the warblade sub class for fighter, the sword sage sub class for monk, and the crusader sub class for paliden. Part 2 would be based on Incarnum, and have a variant caster that could replace or sit next to the casters in the phb. In my perfect world it would merge wizard and warlock in feel, but have some new toys based on the 3.5 book part 3 would be a steam punk set with an artificer and warforged and some cool rogue subclass for indeana jones want a bes. the idea is that a DM and Player could drop them into a world, or make a world just around them... [/QUOTE]
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