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*TTRPGs General
Plain ol' Fighters: Likes & Dislikes?
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<blockquote data-quote="green slime" data-source="post: 2974931" data-attributes="member: 1325"><p>Well, apart from the lack of suitable skills, lack of skill points, and sorely missing high quality high level feats (slightly fixed in PHBII), I still think Fighters have severely gotten the shaft:</p><p></p><p>They have more "dead levels" than any other class. It is these dead levels IMO that make it absolutely pointless (or extremely frustrating) to play a straight fighter:</p><p></p><p>5th, 7th, 11th, 13th, 17th, & 19th are levels where the fighter gets:</p><p></p><p>+1 BAB, +1d10 hp, +2 (+Int) skill points, and that is it. No bonus to saves. No bonus feat. Nothing.</p><p></p><p>30% of the 20th level fighter's career. </p><p></p><p>Then look to see how many "dead levels" a typical fighter-type PrC has...</p><p></p><p>Then there is certain RPG-DM attitude they have to combat against as well:</p><p>I've seen DM's award other character's XP for using skills outside of combat. Do you think those DM's award fighter's more XP than the other character's for a fight? What is the fighter expected to do to earn XP when not in combat? Jump? The fighter can only fight. Its what he does, he can't do anything else whatsoever.</p><p></p><p>So low level fighter leaps into every battle, contributes hughly by obsorbing punishment and actually doing the slaying while mr Wiz holds back (just in case). Everyone gets XP. No complaints. Wiz casts spell X to determine Y/solve problem S, whatever. Wiz gets XP. Maybe the fighter should have tried an untrained Knowledge (arcana) check any way... Its about just as much good as the xbow bolts the wiz tickles the monsters with.</p><p></p><p>Then people wonder what to do when the fighter gets himself killed bravely protecting his "party", and he is further penalised XP, when raised. I've seen this so many times I could cry.</p><p></p><p>Its so obvious, that in some games, people who play fighters should be made to wear Dunce caps. Maybe then the DM would wake up.</p></blockquote><p></p>
[QUOTE="green slime, post: 2974931, member: 1325"] Well, apart from the lack of suitable skills, lack of skill points, and sorely missing high quality high level feats (slightly fixed in PHBII), I still think Fighters have severely gotten the shaft: They have more "dead levels" than any other class. It is these dead levels IMO that make it absolutely pointless (or extremely frustrating) to play a straight fighter: 5th, 7th, 11th, 13th, 17th, & 19th are levels where the fighter gets: +1 BAB, +1d10 hp, +2 (+Int) skill points, and that is it. No bonus to saves. No bonus feat. Nothing. 30% of the 20th level fighter's career. Then look to see how many "dead levels" a typical fighter-type PrC has... Then there is certain RPG-DM attitude they have to combat against as well: I've seen DM's award other character's XP for using skills outside of combat. Do you think those DM's award fighter's more XP than the other character's for a fight? What is the fighter expected to do to earn XP when not in combat? Jump? The fighter can only fight. Its what he does, he can't do anything else whatsoever. So low level fighter leaps into every battle, contributes hughly by obsorbing punishment and actually doing the slaying while mr Wiz holds back (just in case). Everyone gets XP. No complaints. Wiz casts spell X to determine Y/solve problem S, whatever. Wiz gets XP. Maybe the fighter should have tried an untrained Knowledge (arcana) check any way... Its about just as much good as the xbow bolts the wiz tickles the monsters with. Then people wonder what to do when the fighter gets himself killed bravely protecting his "party", and he is further penalised XP, when raised. I've seen this so many times I could cry. Its so obvious, that in some games, people who play fighters should be made to wear Dunce caps. Maybe then the DM would wake up. [/QUOTE]
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