Planar game (dm looking for some players)

Character will go up sometime sunday or monday, have a christmas party that's taking up a lot of time for preperation tomorrow (tonight actually). Alrighty,

Ciao
 

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Updating Kavernus (obviously not done.)

Kavernus of the Blue Horns

Male Tiefling
Tiefling Racial 1/ Wizard 10
Lawful Neutral


Size: M (5', 8"; 150 lbs.)
HD: HD 10d4+1d8+11
HP: 52
Initiative: +4 (+4 Dex)
Speed: 30 ft.
AC: 16 (+4 Dex, +1 Ring of Protection, +1 Amulet of Natural Armor)
BAB: +6


Attributes:

Str: 10 (+0)
Dex: 18 (+4)
Con: 12 (+1)
Int: 18 (+4)
Wis: 10 (+0)
Cha: 13 (+1)


Attacks:
Rapier +6 (1d6, 18-20/x2)

Saves:

Fort: +7 (5 base, +1 Con, +1 robe of resistance)
Ref: +10(5 base, +4 Dex, +1 robe of resistance)
Will: +10 (9 base, +0 Wis, +1 robe of resistance)


Skills:

Knowledge (Arcana): +14 (10 Ranks, +4 Int.)
Concentration: +2 ( 1 Rank, +1 Con)
Knowledge (Planes): +14 (10 Ranks, +4 Int.)
Bluff: +7 (4 Ranks, +1 Cha, +2 Racial)
Hide: +10 (4 Ranks, +4 Dex, +2 Racial)
Move Silently: +8 (4 Ranks, +4Dex)
Pick Pockets: +8 (4 Ranks, +4Dex)
Knowledge (Group Tactics): +14 (10 Ranks, +4 Int.)
Knowledge (Summon able Monsters): +14 (10 Ranks, +4 Int.)
Spellcraft: +5 (1 Rank, +4 Int.)



Feats:

Spell focus Conjuration (lvl1)
Augment Summoning (lvl 3)
Leadership (lvl 6)
Enhanced Familiar (lvl 9)
Scribe Scrolls (Wizard 1)
Spell Mastery {Monster summoning 3, Mount, Summon Swarm, Melph’s Acid Arrow}.
(Wizard 5)
Spell Penetration (Wizard 10)


Class Abilities:

Spells Casting
Summon Familiar


Racial Abilities:

Cast Darkness as Sorcerer of character level (6) 1/day
5 points DR to Fire, Cold and Electricity
Darkvision 60’
+2 to Bluff and Hide



Languages:

Common
Draconic
Auran
Ignan
Terran
Aquan
Celestial
Infernal
Abyssal.


Equipment:

Rapier (20 gp) [2 lbs.]


Rod of Lesser Extension (5,400GP)
+1 Ring of Protection (2,000gp)
+1 Amulet of Natural Armor (2,000gp)
+1 Robe of Resistance (2,000gp)
675gp spent to buy spells for book.
2 scrolls Mage Armor (50gp)
2 scrolls Sleep (50gp)
2 scrolls Obscuring Mist (50gp)
Wand of Expeditious Retreat (750gp)


Magical Item (# gp) [# lb.]
Magical Item (# gp) [# lb.]
Magical Item (# gp) [# lb.]
Mundane Item (# gp) [# lb.]
- Stored Mundane Item (# gp) [# lb.]
- Stored Mundane Item (# gp) [# lb.]
Mundane Item (# gp) [# lb.]

[money remaining]

Carrying # lbs.

Load: light #, medium #, heavy #, lift #, drag #

Special Item Description:



Description:
Kavernus stands 5'8" and 150 pounds, long black hair, ruddy tan skin and black eyes (think native American). His distinguishing features are the long thin horns growing from his head and his fangs. He has vestigial Bat like wings but they are not usable and very weak.
He typically dresses very fastidiously and is partial to deep blues and indigo.



Background:
Kavernus is the son of a human sorceress and the demon she summoned expressly to impregnate her. He was an experiment from the start of his life and it grew worse from there. His 'mother' was gone for months at a time and while he was old enough to train himself in the mystical arts he also had time out on the streets of Sigil and learned the ways of the pickpocket. Eventually he just up and left his mother without a word and traveled the planes meeting new and different beings. He has a natural way of leadership about him that translates well into his chosen specialty of Conjuration.



Personality:
Kavernus is a very intelligent man, and he knows it. In his youth he may have been a bit of a bad boy but now he has cleaned up his act (some what) and helped to start a Wizards academy on the world he came to know as home. He has a natural flair for Leadership. (some would say bossing others around) .



Coins- 0gp, 0sp, 0cp (pouch, ??wt)

SPELLBOOK
Spell Book:
0 Level: All but Evocation.
1st Level: Mage Armor, Obscuring Mist, Mount, Charm Person, Sleep, Enlarge, Message, Reduce, and Expeditious Retreat.
2nd Level: Adrenaline Surge (MotW), Ice Knife (T&B), Summon Swarm, Melph’s Acid Arrow, Bull’s Strength, and Cat’s Grace.
3rd Level: Monster Summoning III, Blink, and Invisibility Sphere.

Spells Per Day
0 1st 2nd 3rd 4th 5th
4 5 5 4 3 2
 


Ok people if you have your character up, go to the playing area and start playing.

I know the point of playing on message boards is that you don't have to instantly respond to things but, I ask you all just to respond at least every other day.

So your fellow pary members need your help in the arena, so GO and be VICTORIOUS. (I hope I spelled that right.)
 
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Legolizard said:
Ok people if you have your character up, go to the playing area and start playing.

I know the point of playing on message boards is that you don't have to instantly respond to things but, I ask you all just to respond at least every other day.

So your fellow pary members need your help in the arena, so GO and be VICTORIAS. (I hope I spelled that right.)
Strange.. No one told me, Kavernus of the Blue Horns, about the cross-dressing aspect of this game. now I have to have my back waxed. LOL

(victorious)
 
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wait, wha...

anyway, it seems our human rogue as troped out and I'm just waiting for the last of you to post your characters and start playing on the planar game board in the playing area.
 





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