Tim the Enchanter
Voda Vosa's Character
Stats
[sblock]Tim the Enchanter
Name: Tim the Enchanter
Class: Sorcerer
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic neutral
Age: 58
Height: 5'11"
Weight: 132 lb.
Eyes: black
Hair: Grey
Skin: pale
Str: 5 -3 Level: 12 XP: 66000
Dex: 14 +2 BAB: +5/+1 HP: 9 + (1d8+1)*11
Con: 12 +1 Grapple: -3 Dmg Red: 0
Int: 12 +1 Speed: 30' Spell Res: 0
Wis: 10 +0 Init:+2 Spell Save: +3
Cha: 20 +5 ACP: -5 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +0 +0 +2 +0 +0 +4 16
Touch: 12 Flatfooted: 14
Base Mod Misc Total
Fort: 4 +1 +2 +7
Ref: 4 +1 +5
Will: 8 +3 +11
Weapon Attack Damage Critical
Pending
Languages: Common
Abilities:
Summon Familiar (rat)
+2 save against paralisis and sleep (Feat)
+2 save against fire spells and abilities (Feat)
Feats:
Draconic Heritage (red dragon)
Draconic Power ( Fire)
Energy sbustitution (Fire)
Weapon focus (ranged spells)
Combat casting
Dodge
Skill Points:45 Max Ranks: 15/7
Skills Ranks Mod Misc Total
Concentration 10 +1 +11
Spellcraft 9 +1 +10
Bluff 7 +5 +12
Craft (Alchemy) 7 +1 +8
Knowledge (Arcane) 8 +1 +9
Profession (Alchemist) 4 +1 +5
Equipment: Cost Weight
Cloack of Charisma +2 4000gp
Magic eating robe +4 25000gp
Backpack 2gp
Money: 59000/ 88000
Weith: 93lb
Lgt Med Hvy
Max Weight: 1-16 17-33 34-50
Spell DC: 5 (Cha) + Spell Level + 1 ( if fire )
Known Spells:
Level 0:
Light
Daze
Dancing lights
Mage hand
Arcane Mark
Acid Splash
Message
Resistance
Flare
Fire splash (feat)
Level 1:
Burning Hands
Magic Missile
Fireburst
Familiar pocket
Shield
Level 2:
Scorching ray
Invisibility
Levitate
Melf's acid arrow
Mirror Image
Melf's Fire Arrow (feat)
Level 3:
Fireball
Lightning bolt
Heroism
Firebolt (feat)
Flame Arrow
Level 4:
Ice storm
Fire Storm (Feat)
Fire Shield
Stoneskin
Level 5:
Teleport
Arc of Lightning
Arc of Fire (Feat)
Level 6:
Desintegrate
Spell slots:
Lvl 1 = 8
Lvl 2, 3, 4 = 7
Lvl 5 = 1
Lvl 6 = 3
[/sblock]
Background and Description
[sblock]
Brief background: With a dragon relative, not to far in the family tree, Tim was a special kid. He liked to burn up things. And we are not talking of small things. Onces when he has twelve, the angry boy, burned his father library in the city of Silverymoon. The wizard was out of his mind, all his work was now a pile of ashes, and all thanks to that demon son of his.
So Tim was sent to live with his uncle Thomas in the outsides of the town of Lorem. Thomas was a timber man, and he and his two sons, supply wood to the town. All was fine until the now teenager Tim, started a huge fire in the woods. One could blame the dry weather, or the strong wind, that fuel the fire with oxygen, letting it burn miles and miles of forest. But uncle Thomas wasn't so naive.
That was the moment that Tim's adventures begun.
Much things happened since that times, far, obscured by the mist of time.
Tim became a known sorcerer, a powerful pyromancer, who controled the element of fire at his will, and incinerated his foolish enemies in a fire living hell.
But then again, much time has pass since that glory days, when adventure and treasure were all for Tim. Despiste his draconic ancestors, his human blood made his body weakened as the years pass. He turned into a lone man, to confident in his own power, to even listen what the others had to say.
Tim recluses himself into the Nazher (is this spelled correctly?) near his natal town. From there, he surprised the travelers, looking for some defiant and proud rival. Many fell, burned in the arcane fire, until in Silverymoon, a group of adventurers, a group of people just like he was may years before, gathered to drive the insane sorerer out of the mountains.
Tim showed himself to the group, when they were searching him in the tricky passages of the mountains cliffs. The battle was fierce, but at the end the young blood prevail, and Tim was lucky to scape alive with a final teleport spell.
As fast as he could he grab some of the gold and belongings, and flee his cave, for the adventures to loot. They have earned it anyway, he thought.
That was the day that Tim realized that his time in Faerum have come to and end. At his age, he wasn't even able to keep the youngster out of his cave.
Fearing his inminent death, Tims memory brought up an ancient fragment of his life: A day like any other, at his father library, Tim saw a dusty book in a hidden place of the bookshelves. It contains information about a plane, the plane of Abeo, a place where no one ages, where life stopped, and remained. Where wounds healed at an amazing speed. Luckly for todays Tim, he remembered exactly the passage in the book that explained how to get there.
Description: Tim is a man of few words. With long thin grey beard, and his ragged tunic, whit goat horns in the hood, he reminds more to a crazy old man, than to the famus sorcerer he once was. For one that crosses words with him the first time, "The enchanter" as he calls himself -when he forgot he last name- may seem mysterious, and extravagant. His words may make no sense, and his exaggerations know no limits. A side from that, and his tendency to make anything he wishes, is not a really bad man. He use to mocks on people who don't follow his advise.
[/sblock]